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Messages - zahar999

1
Mafia General Discussion / Hexeditor
August 21, 2012, 03:25:42 PM
this man - a thief




he never does not indicate the author




and distorts the meaning


 




one day jaca37 with mafiascene.net




said him about it




read message http://www.strategyinformer.com/pc/mafi ... 43923.html
2
Steve,Marty and Joe


 







 




using the injector




you can perform anywhere in the city(summer)







QuoteDelayBuffer:Insert(function(l_1_0)CommandBuffer:Insert(l_6_0,{

function(l_1_0)game.game:SoundFadeOut(50)return game.hud:FaderFadeOut(50)end,




function(l_2_0)return game.sds:ActivateStreamMapLine("bar_destruct")end,




function(l_3_0)game.gfx:SetWeatherTemplate("DT08part03crazyhorse")




Joe=game.entitywrapper:GetEntityByName("Joe")Joe:SetPos(Math:newVector(0,0,0))




Joe:Activate()Joe:SetAggressivity(enums.AI_Aggressivity.HearGunshot)




Joe:InventoryAddWeapon(11,250)Joe:SetCarAttackPermission(true)Joe.invulnerability=true




Joe:Follow(game.game:GetActivePlayer(),"RUN",2,4)game.speech:LoadScriptDistrict("joe")




game.navigation:RegisterHumanEntity("Joe")game.navigation:RegisterIconEntity("Joe",0,10,"0062020002",true)




Steve=game.entitywrapper:GetEntityByName("Steve")Steve:SetPos(Math:newVector(0,0,0))




Steve:Activate()Steve:SetAggressivity(enums.AI_Aggressivity.HearGunshot)




Steve:InventoryAddWeapon(13,120)Steve:SetCarAttackPermission(true)Steve.invulnerability=true




Steve:Follow(game.game:GetActivePlayer(),"RUN",2,4)game.speech:LoadDistrictVarious("stevefoundry")




game.navigation:RegisterHumanEntity("Steve")game.navigation:RegisterIconEntity("Steve",0,10,"0062040008",true)




Marty=game.entitywrapper:GetEntityByName("Marty")Marty:SetPos(Math:newVector(0,0,0))




Marty:Activate()Marty:SetAggressivity(enums.AI_Aggressivity.HearGunshot)




Marty:InventoryAddWeapon(12,120)Marty:SetCarAttackPermission(true)Marty.invulnerability=true




Marty:Follow(game.game:GetActivePlayer(),"RUN",2,4)game.speech:LoadScriptDistrict("marty")




game.navigation:RegisterHumanEntity("Marty")game.navigation:RegisterIconEntity("Marty",0,10,"0062020008",true)end,




function(l_4_0)game.traffic:OpenSeason(140)return game.speech:LoadScriptDistrict("marty")end,




function(l_5_0)game.game:SoundFadeIn(50)return game.hud:FaderFadeIn(50)end})end,{l_1_0},100,1,false)







3
Mafia General Discussion / Mafia 2 - Jimmy's Vendetta
August 14, 2012, 04:44:14 PM
johncena1




function




off time




there is in any "trainer" for the Mafia 2




or




You can use the command




for the injector







Quotegame.hud:TimerStop()
4
QuoteHere is my way:...



your way it completely copied my script "Freeride Mafia II recollection"


 







 




using the injector




you can perform anywhere in the city(summer)







QuoteDelayBuffer:Insert(function(l_1_0)CommandBuffer:Insert(l_6_0,{

function(l_1_0)game.game:SoundFadeOut(50)return game.hud:FaderFadeOut(50)end,




function(l_2_0)return game.sds:ActivateStreamMapLine("buhviprocSkyChange")end,




function(l_3_0)game.gfx:SetWeatherTemplate("DT11part03")




Ses=game.entitywrapper:GetEntityByName("FranceskaSestra")Ses:Activate()




Ses:SetPos(Math:newVector(0,0,0))Ses:InventoryAddWeapon(11,250)




Ses:SetAggressivity(enums.AI_Aggressivity.HearGunshot)




Ses:SetCarAttackPermission(true)Ses.invulnerability=true




game.navigation:RegisterHumanEntity("FranceskaSestra")




game.navigation:RegisterIconEntity("FranceskaSestra",0,10,"0062020006",true)




Ses:Follow(game.game:GetActivePlayer(),"RUN",2,4)game.traffic:OpenSeason(140)end,




function(l_4_0)game.game:SoundFadeIn(50)return game.hud:FaderFadeIn(50)end})end,{l_1_0},100,1,false)







5
Dgumba's Mods / Re: Lowriders 2
August 12, 2012, 07:44:10 PM
Dgumba Thank you! very good job


 


 




I used your "WHEEL PACK 2"




and I liked the last wheel with a low profile




"WHEEL PACK 2" ........................ "WHEEL PACK 3"




http://pix.playground.ru/download/gallery/1095731/905c64303e4e5f4faaeceb5b28107bb3.jpg[/img]


 




possible change in the next version?
6
Mafia II mods / Free Ride Mod for M2 Base game
August 09, 2012, 07:59:21 AM
farhad_999  ??? ????!


 




the latest addition can see here
7
Mafia II mods / Melee combat LUA
August 01, 2012, 02:06:24 AM
jaca37


 




it different styles ("melee","...") and ("common","...")




and else in game should stand modified file "ingame"







Quoteif i==nil then i=0 end

DelayBuffer:Insert(function(l_1_0)i=i+1 if i==5 then i=1 end




if i==1 then game.game:GetActivePlayer():ModelToHands(true,1,1)




game.game:GetActivePlayer():SetAnimStyle("melee","default")end




if i==2 then game.game:GetActivePlayer():ModelToHands(true,1,28)




game.game:GetActivePlayer():SetAnimStyle("melee","PendrekStyle")end




if i= then game.game:GetActivePlayer():ModelToHands(true,1,32)




game.game:GetActivePlayer():SetAnimStyle("melee","BatStyle")end




if i==4 then game.game:GetActivePlayer():ModelToHands(true,1,22)




game.game:GetActivePlayer():SetAnimStyle("melee","KnifeStyle")end




end,{l_1_0},100,1,false)


8
QuoteAnd what about this ?

How is it possible ?  <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">



 




it is an illusion




hidden player model




rapid movement




is the injector




plus superimposed sound of a train and music




creates the effect of looks like an original
9
Mafia II mods / Mafia II/Cutscene Lua script
July 28, 2012, 03:53:31 AM
.
10
Mafia II mods / Mafia II/Cutscene Lua script
July 26, 2012, 12:00:33 PM
.
11
Mafia II mods / Mafia II/Cutscene Lua script
July 25, 2012, 09:43:20 PM
chapter 8




2 others scene




another beginning and sale of cars Derek




see in topic
12
General, Off Topic / Final curtains
July 25, 2012, 02:35:16 AM
crazypreacher




I made a script for an injector to view scenes




You can now withdraw any video


 




[youtube:4bspf4ki]




<div></div>[/youtube:4bspf4ki] 




http]
13
Mafia Mod Request / Mod request for Cshllb Mafia 2
July 25, 2012, 01:53:27 AM
eXistenZ34




You can remove the roof in car on 4 landing place?
14
General, Off Topic / Final curtains
July 24, 2012, 08:41:44 AM
Vito not old he brother twin Joe


 




[youtube:tuiwfozy]
[/youtube:tuiwfozy]
15
General, Off Topic / Final curtains
July 23, 2012, 04:02:23 PM
yes we go sleep and see sleep in real time


 




[youtube:1g4a5ke3]
[/youtube:1g4a5ke3]


 




but it takes a lot of space in the scenario




You can watch the scene for summer and for winter