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Messages - ocram

136
eXistenZ34's Mods / Icons entity by Zahar999 & me
April 26, 2012, 04:05:06 PM
Que dire de plus je te fais une hola : / [sub:3gi3epq6]o/[/sub:3gi3epq6] o/ [sup:3gi3epq6]o/[/sup:3gi3epq6] o/ [sub:3gi3epq6]o/[/sub:3gi3epq6] o/ [sup:3gi3epq6]/[/sup:3gi3epq6]/  


 


 




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??:   :s ide:   :s illy:   <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">   :woohoo:


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137
eXistenZ34's Mods / Icons entity by Zahar999 & me
April 26, 2012, 09:15:07 AM
I mean there is a call command witch start an outside script.


 




for example inside freeridemain:


 




blha blha ...




...




call myscript.sqs




...


 




so you execute all the code lines that are inside myscript, and they do not take freeridemain space.


 




Well that's what i tought,my fault there is no call command in lua (well a least behaving this way)




but I just found that you do have loadfile that does the same




http://www.lua.org/pil/8.html




http://lua-users.org/lists/lua-l/2012-01/msg00585.html


 


 




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Je ne sais pas si je suis trÃÆès claire, ce que je veux dire par la c'est que tout comme en c et autre, il doit ÃÆêtre possible en lua, dâââ‰â¢exÃÆécuter des lignes de codes qui sont dans d'autres script, en utilisant ces commandes; se qui sauverais la taille du freeride_main


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138
well done   :s illy:
139
eXistenZ34's Mods / Icons entity by Zahar999 & me
April 25, 2012, 01:39:21 PM
isn't the call function working ?
141
eXistenZ34's Mods / Tests for FreeRide
April 23, 2012, 12:47:24 AM
[hide]




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now lets work on body deformation  :evil:


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[/hide]
142
@Miki >> google: mafia2 nocd 5.


 




@lostinmafia_heaven.




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http]


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might be those files
143
Mafia Mod Request / pee script code
April 20, 2012, 03:52:12 PM
they is no, animation where you pee ingame,but if your remember the guy in Erik flat toilet ... you can have a few beers and then outside of the pub play the anim  <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">
144
Mafia Mod Request / SMOKE LUA SCRIPT
April 20, 2012, 01:39:45 PM
works for me
145
eXistenZ34's Mods / Animation for human entity
April 19, 2012, 11:48:01 PM
@scaletta F1.lua


 




ply=game.game:GetActivePlayer()




if i==nil then i=0 end i=i+1




if i==4 then i=1 end




if i==1 then ply:SetControlStyle(enums.ControlStyle.LOCKED)CommandBuffer:Insert(l_6_0,{




function(l_1_0)return ply:AnimPlay("sc_man_smoke_in", false)end,




function(l_2_0)return ply:AnimPlay("sc_man_smoke_stat_c", false)end,




function(l_3_0)return ply:SetControlStyle(enums.ControlStyle.FREE)end})end




if i==2 then ply:SetControlStyle(enums.ControlStyle.LOCKED)CommandBuffer:Insert(l_6_0,{




function(l_1_0)return ply:AnimPlay("sc_man_smoke_stat_d", false)end,




function(l_2_0)return ply:AnimPlay("sc_man_smoke_stat_b", false)end,




function(l_3_0)return ply:SetControlStyle(enums.ControlStyle.FREE)end})end




if i= then ply:SetControlStyle(enums.ControlStyle.LOCKED)CommandBuffer:Insert(l_6_0,{




function(l_1_0)return ply:AnimPlay("sc_man_smoke_stat_a", false)end,




function(l_2_0)return ply:AnimPlay("sc_man_smoke_out", false)end,




function(l_3_0)return ply:SetControlStyle(enums.ControlStyle.FREE)end})end
146
Mafia II mods / Mafia II LUA scripts
April 18, 2012, 02:49:37 PM
http://www.google.com/search?q=freeraid ... utf-8&aq=t


 




(NB: xcuse my french start)


 




c'est toi qui en parlais  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">  cotÃÆé russe




j'arrive un peut tardivement dans ce jeu, et malheureusement les 3/4 des bonnes choses sont des liens mort,




mais bon avec les infos que tu a donn̮̩ (j'ai tellement tourn̮̩ cette semaine que je crois ̮̻tre pass̮̩ partout ou tu as du all̮̩, car j'avais d̮̩ja la majeur partie des choses)


 




pour le moment je mâââ‰â¢imprÃÆègne de la bÃÆête, au travers du net malgrÃÆé les traces qui s'efface ... et dans les codes mÃÆême du jeu, je t'en parlerais en pm il vaut peut ÃÆêtre mieux  <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">


 




(/NB: xcuse my french end)
147
Mafia II mods / Mafia II LUA scripts
April 17, 2012, 10:40:45 AM
Well, I know I said thanx already two or three times, but I have to say thank you every time I see that link, ...just can't help it  <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">
148
eXistenZ34's Mods / Mafia II : LUA command
April 17, 2012, 09:34:10 AM
:cheer: MERCI BEAUCOUP, je te dois une bi̮̬re (translate:thx in french)
149
Mafia II mods / Mafia II LUA scripts
April 17, 2012, 02:38:13 AM
yes I know thanks but the graphic does not match it. have a forest walk inside the hunter looks very real and makes you really feel outside, now in mafia2 streets feeling does it, but the player is missing many possibilities on the wander side  ??:


 




there is the setpos setdir commands, anyone tried to play with the getpos ?


 




edited: and does anyone still have freeraid_main_Taxi_v1.sds , can't find it
150
cant help you, about the empty streets, (are you clean of any previous free rides, or mod that modified same files but from other folders ...)




now, when you choose a house, once by the cupboard to change cloths you have option menu, with all the settings "charactere choice, money..",




then ,as soon as you get out of the house by the door, another option menu here, where you can choose "weather,winter mod, and more..." another option menu one by the garage door  or to the car itself)


 




but all that said, no people or cars in the streets, is not a good sign, you got to check your files:


 




mafia_ii_joes_adventures_missing_files_for_fr_ja_v2.0




1-FR_JA_v2.0_-_Commun_Files




2-FR_JA_v2.0_-_Joe_Player




2-FR+JA+v2.0+-+Vito+Player




3-FR-JA-v2.0---Skin-Option-Player


 




nocd.update_5 for menu to work


 




__________




then what I do is go to joe adventure select a started  memory slot




then appears the chapters, and free ride.


 




nb: always back up your original game files and save files


 




xcuse my french, hope it helps  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">