Was it scoured from one of the SDS archives?
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62
General, Off Topic / Any mod or open files for LA Noire yet?
January 27, 2012, 01:00:20 PM
I did make a PS2 buttons mod for LAN, but you need to have the Skidrow DLC addon and their EXE release in order to make it work.
63
Mr Robville's Mods / The Titanic Mod
January 19, 2012, 01:23:28 PMQuoteIncredible work Mr. Robville, I like all others really love to see your progress.
And I wish the best on gaining the SDK Tools, we REALLY need something like that to really ENLARGE the Mafia II modding communiy, the least they could do is give it to us, after what we got from them.
That is, if we're lucky, or some irate 2K programmer was generous enough to leak it for us. Still I'm a bit optimistic about it, it's just that progress with Mafia II is at snail's pace, with only a few actively researching about its inner workings.
64
Mafia II mods / Car properties edditing
January 01, 2012, 12:50:19 PM
I think I saw a stats file in tables.sds that's similar to GTA's handling.cfg when I did some snooping around with Rick's SDS tools.
65
Mafia General Discussion / To all modders
December 24, 2011, 12:36:32 AM
Mediafire's a 'swell place to stuff your files; only catch is that free accounts are limited to 200MB, but there's none of the rather draconian restrictions other filehosts impose like waiting times and limited downloads.
66
Mod Help / Where can I find a Mafia car conversion tutorial?
December 21, 2011, 12:10:41 AM
Yeah, for sure. If it wasn't for the fact that Mafia II's a cock-block to mod, then our lives would've been so much easier.
EDIT: The tutorial only seems to cover on how to import and prepare the model in ZM2 (which I can do just as fine in Max). Ff I'm not mistaken you can only make/convert cars in ZM1.x, of which the tutorial doesn't have any instructions on how to do so.
EDIT: The tutorial only seems to cover on how to import and prepare the model in ZM2 (which I can do just as fine in Max). Ff I'm not mistaken you can only make/convert cars in ZM1.x, of which the tutorial doesn't have any instructions on how to do so.
67
Mod Help / Where can I find a Mafia car conversion tutorial?
December 19, 2011, 01:51:24 PM
Thanks. Just the stuff I need to port my L.A. Noire conversions.
NINJA EDIT: Lol, but it ain't in English. I know that the pictures say it all, but I'd like to have a translated guide. Oh, and I'm planning to convert this to Mafia:
NINJA EDIT: Lol, but it ain't in English. I know that the pictures say it all, but I'd like to have a translated guide. Oh, and I'm planning to convert this to Mafia:
68
Mafia General Discussion / Mafia II Mobile :D
December 09, 2011, 01:13:01 AM
Seems like a hacked mob-themed game, I think.
69
Mafia II mods / Car modding and painting
November 27, 2011, 10:51:25 AM
Nice shoops, I love it! They're so swell, and perhaps even better than that fugly stock textures that 2K Czech used. BTW, what graphics tool do you use for editing and piecing things up?
70
Mr Robville's Mods / The Titanic Mod
November 26, 2011, 07:05:50 AM
What about converting the ship to GTA IV? I've probably asked you that a few times, but I guess seeing her in the Rage engine should also be 'swell too.
71
Mafia II mods / Car modding and painting
November 22, 2011, 12:35:33 AM
Afaik the z in waybar_z and a bunch of other filenames refer to "zima", which is Czech for snow.
72
General, Off Topic / LA Noire for the PC
November 21, 2011, 02:26:03 PMQuoteIs there free ride mode ?
There is, but you'll have to finish all the Traffic quests in order to unlock it.
73
General, Off Topic / 1930s-50s era films that you know.
November 10, 2011, 02:11:00 AM
I heard that Gone With The Wind was good enough; even Hitler himself mentioned it.
74
Mike Bruski's Mods / W.I.P. - Delizia 410 Grand American - Completed
November 09, 2011, 10:04:46 AM
I can convert it to GTASA if you want to, but it'll be 'swell if an I/O script for Mafia II geometry is released.
75
General, Off Topic / What was...
November 09, 2011, 09:42:39 AM
I first got my hands on a generic-ish 486 rig back in 97 or 98; Pop first bought it back in 95 or 96 but it wasn't until a few years later when I first played and did stuff on it.