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Messages - eXistenZ34

421
Mafia Mod Request / MAFIA II - melee weapons
January 19, 2012, 04:08:17 PM
Andrashi


 




You have a backup of the Wiki (LUA commands) of  Mafia-Empire, I regret very much not to have copied.


 




I have it of "Mafiascene.com" (IMG format), but it is far less comprehensive and detailed.




http://www.multiupload.com/60BPLSGPL9


 




Test melee weapons N̡̉2



 









<div></div>  




Problem, have to try resolve "SetDamageMultiplier"


 




and also when we started a fight, If you change weapon civilian panic and crouched.
422
Mod Help / Help needed, Aide demandée
January 18, 2012, 06:22:57 PM
Regarde la section Workshop dans Downloads Section (For Mike Bruski SDSTool How to use), et tu devrais y arriver tout seul.   <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">


 




c'est en forgeant que l'on devient forgeron.  :whistle:
423
Mafia Mod Request / MAFIA II - melee weapons
January 17, 2012, 11:08:47 PM
in the inventory, It is no longer possible since update 1.


 




we need C + + programmer to modify mafia2.exe


 




we'll find alternative solution, but it does not look as good as the original.


 




for expert




I need all the known HumanMessage



 







Quoteenums.HumanMessages.DAMAGE
<hr class="bbcode_rule" />
ok

enums.HumanMessages.ON_LEAVE_STATIC_WEAPON --- ?




enums.HumanMessages.ON_ENTER_STATIC_WEAPON --- ?




enums.HumanMessages.ENTER_VEHICLE
<hr class="bbcode_rule" />
ok




enums.HumanMessages.LEAVE_VEHICLE
<hr class="bbcode_rule" />
ok




enums.HumanMessages.ON_OWNER_CHANGE
<hr class="bbcode_rule" />
?




enums.HumanMessages.HUMAN_GARAGE_ENTER
<hr class="bbcode_rule" />
ok




enums.HumanMessages.HUMAN_GARAGE_LEAVE
<hr class="bbcode_rule" />
ok




enums.HumanMessages.ON_BOUNCE
<hr class="bbcode_rule" />
?




enums.HumanMessages.ON_PUNCH
<hr class="bbcode_rule" />
?




enums.HumanMessages.SCRIPT_CONTROL
<hr class="bbcode_rule" />
?




enums.HumanMessages.ANIM_NOTIFY
<hr class="bbcode_rule" />
?




enums.HumanMessages.AI_CONTROL
<hr class="bbcode_rule" />
?




enums.HumanMessages.ON_SHOOT
<hr class="bbcode_rule" />
ok




enums.HumanMessages.PLAYER_AIM_ENTER
<hr class="bbcode_rule" />
?




enums.HumanMessages.CLOSE_COMBAT_START
<hr class="bbcode_rule" />
?




enums.HumanMessages.AIM
<hr class="bbcode_rule" />
?








 




I do not need a response fashion COSTA.. .. response of Costa there a very long time there are many more
424
Mod Help / Help installing Freeroam
January 17, 2012, 04:44:26 AM
nothing to do with FR JA, the file are not the same place.


 




Zahar asked if you have installed its first upload




- Freeride Mafia II.rar (132Mo)


 




after you can instal its first update




- FR MII addition.rar (3.86Mo)




or its second update




- FR Mafia II Epilog.rar (3.86Mo)
425
Mod Help / Help installing Freeroam
January 17, 2012, 01:02:25 AM
there is no problem having the 2 versions of FR at the same time, even the 3 versions.




- FR M2 is for Game Mafia 2




- FR JA is for DLC Joe's Adventures


 




you do not copy all the files




my file "freeride.sds"(12.7Mo) use also by Zahar is for sky




you are sure to have copied




pc/sds/skies


 


 




Edt: and it is not the same menu.
426
Mafia Mod Request / MAFIA II - melee weapons
January 16, 2012, 10:40:08 PM
good job Andrashi


 




Video realized with injector


 




[youtube:poogqpd3]




<div></div>[/youtube:poogqpd3] 




Knife







Quote 




game.game:GetActivePlayer():SetAnimStyle("melee","KnifeStyle")




game.game:GetActivePlayer():ModelToHands(true,-1,22)



 




Police Baton







Quote 




game.game:GetActivePlayer():SetAnimStyle("melee","PolBatStyle")




game.game:GetActivePlayer():ModelToHands(true,-1,28)


427
it smells the end  :cheer:




yes hopefully
428
Ok only with injector v7.
429
know all about the save of M2




http]




skidrow uses a different Id = 76561201696194287


 


 




With injector v6 you have a folder named "userscript" it contains 12 files F1 to F12.




there is already  lua script written inside, but you can change.




Start the game with "MafiaInjector.exe" & after when you play "Game" or "FR" press F1 or ......


 







Quote[url="//game.game"]game.game[/url]:GetActivePlayer():SetDemigod(true)

[url="//game.game"]game.game[/url]:GetActivePlayer():EnableInjury(false)




[url="//game.game"]game.game[/url]:GetActivePlayer().invulnerability = true



 




Cole Phelps




"Siren and beacon in police car are also available after pressing . (dot) or , (coma)"




I do not understand




I understand this, but not what you said







Quotegame.game:GetActivePlayer():GetOwner():SetSirenOn(true)

game.game:GetActivePlayer():GetOwner():SetBeaconLightOn(true)


430
eXistenZ34's Mods / Animation for human entity
January 15, 2012, 04:08:15 PM
I have not worked on FR M2 this weekend, I make a little break.
[/size]





Realized with injector
[/size]





View the front page


 




and soon, a new way to write the animations script.





most need to calculate the delay between each animation.

431
Don Calzone




yes all doors, gates and windows where you know the order.




but what I meant is that for some door or portal:




Ex for Forge, E-Key doesn't exist




in the script




- You have to write the coordinates of E-Key




- Create E-Key




- You have to activate E-Key




- And when E-Key is activated




--- You need a script to open the door




--- You need a script to close the door


 




in the video for all doors and gates, I used only a small control initialized at the start of FR




because it is already present in the game.



 


 




thewildnath




yes the same basis as FR JA




whit new option for Save (only FR M2)




and new God Mod




433
eXistenZ34's Mods / Nostalgia my first FR 23/09/2010
January 14, 2012, 02:37:20 PM
zahar999


 




I know this link to Lua 5.1.




but I don't know how to use it.


 




There are also




http://www.lua.org/home.html




http://www.lua.org/manual/5.1/
434
Some new of FR M2 v3.0 : Real door openings, E-Key already present in the game.
[/size]





Activation FR M2
[/size]





View the front page
435
Costa has made only v2, the .1 is me.   :cool:  


 




it was just to see if it would work without a NoCD