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Messages - eXistenZ34

301
I must first finish FR JA. ( old name planned FR JA v2.1, but it will be called FR JA v3.0 )


 




and after I will finish FR M2 v3.0


 



<hr class="bbcode_rule" />



 




and we can attack the tests in





FR M2 v4.0






- Full Empire Arms Hotel






- Full observatory






- + other script






FR JA v4.0






- Supermarket






- + other script ??












again writing a new script
302
lostinmafia_heaven asked me by Message


 




1) In your M2.v3 free ride mod, will we be able to 'shoot from car'?




yes with the addition of a file modified by zahar999





and another file modified by Dandwell, which can get into a car as a passenger




 


 




2) And do you have an estimated release date?




I don't know.





example: I had to finish this Weekend FR JA v3.0, and I have not worked on it.
303
Mafia Mod Request / same suit as this wallpaper ?
May 27, 2012, 04:31:33 PM
Hi


 




this is unfortunately impossible.




there is no software to modify the structure or add a file in M2.


 




the only thing we change, it is the color of images of clothings.




view for exemple:




http]


 




Vito = 2files one for Body & one for Head.




the other PNG = just one file for Body & Head.


 




I don't know LUA command for glasses.




[url=/forum/22-existenz34-s-mods/6490-mafia-ii-lua-command]http]
304
eXistenZ34's Mods / Animation for human entity
May 26, 2012, 06:16:17 PM
there has a Animation a little everywhere




in files




- anims_city




- basic_anim




- city




- fmv




- missionscript




- script




- shops


 




it is the file named "Animation2_0.bin" and the exact name is in the file "Stream.xml" of the same file.


 




but only the animation of "anims_city" And "basic_anim" are usable everywhere.




for another it depends on a place or a chapter.


 




interesting work, is to integrate all Animation in "basic_anim2.sds" and the animation of different DLC



 




for info in "basic_anim2.sds" there are 2510 files ( "Animation2_0.bin" to "Animation2_2509.bin" )
305
eXistenZ34's Mods / Animation for human entity
May 26, 2012, 05:07:25 PM
It takes 3 things


 




- Code Animation




- Walk Style with Umbrella




- Umbrella Code


 




it is findable but it takes a little more research in different file on the game.




and there I board not have time for this.


 




sorry, maybe later.
306
Mafia Mod Request / pee script code
May 26, 2012, 04:56:19 PM
Vito big disgusting Part 2.  <img src="/emoticons/sick.png.5e18d4558e116e768dc9391ac4b6df84.png" alt=" :sick: " data-emoticon="">


 









<div></div>
307
eXistenZ34's Mods / Animation for human entity
May 26, 2012, 04:16:56 PM
Vito big disgusting.
[/size]
 <img src="/emoticons/sick.png.5e18d4558e116e768dc9391ac4b6df84.png" alt=" :sick: " data-emoticon="">


 









<div></div>
308
Mafia Mod Request / pee script code
May 26, 2012, 03:38:51 PM
Ok this is the animation used by zahar999 When you are at SeaGift.


 







Quoteply=game.game:GetActivePlayer()




DelayBuffer:Insert(function(l_1_0)




CommandBuffer:Insert(l_6_0,{




function(l_1_0)return ply:SetControlStyle(enums.ControlStyle.LOCKED)end,




function(l_4_0)return ply:AnimPlay("sc_worker_pissing_in", false)end,




function(l_2_0)return ply:AnimPlay("sc_worker_pissing_react", false)end,




function(l_3_0)return ply:AnimPlay("sc_worker_pissing_wide", false)end,




function(l_5_0)return ply:AnimPlay("sc_worker_pissing_out", false)end,




function(l_8_0)return ply:SetControlStyle(enums.ControlStyle.FREE)end})




end,{l_1_0},500,1,false)








 




edit: there are well urine stream.


 




Vito big disgusting.  <img src="/emoticons/sick.png.5e18d4558e116e768dc9391ac4b6df84.png" alt=" :sick: " data-emoticon="">


 









<div></div>
309
Hi Mike




you know this site.


 




may be you'll find interesting info on Car 3d for forza3, forza4, DIRT2, SHIFT2, DRIVER San Francisco


 




http://slg.serv1.free.fr/forza3.html


 




Ex: Audi R8 V10 for forza3




310
Mafia Mod Request / Taxi
May 26, 2012, 02:58:39 PM
No, there are also "shubert taxi"


 




Click to zoom




311
Mafia Mod Request / pee script code
May 26, 2012, 01:23:41 PM
too fast zahar999


 




this is not the animation in the chapter of the prison, but we do not see much.




there is no of jet.   <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">
312
Mafia Mod Request / Taxi
May 26, 2012, 01:07:41 PM
BomberX60


 




You are right it is dirty of origin.  




"quicksilver windsor taxi pha"


 




Click to zoom




313
zahar999


 




start menu, the garage What is the command?




This is not an activation, just a change of coordinate



 




Surely you did not know it?




and yes I did not know





I spend my time on the FreeRide and not on the Game
314
eXistenZ34's Mods / Animation for human entity
May 26, 2012, 12:52:40 PM
Tarasyuk




a much longer search, sorry but I have no time.


 


 




Cole Phelps




easy to find in the file "anims_city_leto.sds" --> Stream.xml


 







Quoteply=game.game:GetActivePlayer()

DelayBuffer:Insert(function(l_1_0)




CommandBuffer:Insert(l_6_0,{




function(l_1_0)return ply:SetControlStyle(enums.ControlStyle.LOCKED)end,




function(l_4_0)return ply:AnimPlay("sc_browse_corpse1_M_in", false)end,




function(l_2_0)return ply:AnimPlay("sc_browse_corpse1_M_a", false)end,




function(l_3_0)return ply:AnimPlay("sc_browse_corpse1_M_b", false)end,




function(l_5_0)return ply:AnimPlay("sc_browse_corpse1_M_out", false)end,




function(l_8_0)return ply:SetControlStyle(enums.ControlStyle.FREE)end})




end,{l_1_0},500,1,false)



 







Quoteply=game.game:GetActivePlayer()

DelayBuffer:Insert(function(l_1_0)




CommandBuffer:Insert(l_6_0,{




function(l_1_0)return ply:SetControlStyle(enums.ControlStyle.LOCKED)end,




function(l_4_0)return ply:AnimPlay("sc_browse_corpse2_M_in", false)end,




function(l_2_0)return ply:AnimPlay("sc_browse_corpse2_M_stat_a", false)end,




function(l_3_0)return ply:AnimPlay("sc_browse_corpse2_M_out", false)end,




function(l_8_0)return ply:SetControlStyle(enums.ControlStyle.FREE)end})




end,{l_1_0},500,1,false)



 




you can also add







Quoteply:AnimPlay("sc_browse_corpse3_M_look", false)
315
Mafia Mod Request / Real drive mod?
May 26, 2012, 12:20:52 PM
Hi


 




Are there any mod that allow to control car lights? I mean turn signals, front lights, police etc?




No: only Police Car with injector



 







Quotegame.game:GetActivePlayer():GetOwner():SetBeaconLightOn(xx) xx = truefalse

game.game:GetActivePlayer():GetOwner():SetSirenOn(xx) xx = truefalse



 




Next - drive like speed limiter - no slipping wheels when starting, locking when breaking, but without limit?




No:



 




Manual gearbox, in Mafia was able to change between auto and manual, I searched but do not found. Is that possible to do that?




No:



 




The last is engine control, You know - in Mafia is possible to turn off engine, but in M2 you can only get out from car.




Yes: with injector



 







QuoteStart

game.game:GetActivePlayer():GetOwner():SetEngineOn(true,false)




Stop




game.game:GetActivePlayer():GetOwner():SetEngineOn(false,true)



 




there is no real software for add or edit the file of the game



 





2K Game does not provide SDK