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Messages - Samo

316
Hmm looks like the only option is to edit it in bscript.Since youre not the only one who has this problem...




Dude you said that its "clean game" you have without mods and such things.Repairing a bugg is not dirting the original game  <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20"> You should play some mods its a lot more fun than the originall game.Try out darrens freeride supreme.The original one sucks.
317
Gameplay Help / AUTOSAVE PROBLEM
February 07, 2012, 04:27:36 PM
wow thanks!!! looks like this problem is solved for good  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20"> .Btw about the earlier meaning of this topic.I have one last question.Ive noticed one more thing.I make the autosave but when i turn off the comp and than run the mission again the script from the start folder i made in bscript dissapears and the autosaving no longer works so i must write the script there again to get it work.Do you have an idea how to get it not happening?And thanks again  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20"> ))
318
Gameplay Help / AUTOSAVE PROBLEM
February 06, 2012, 04:50:11 PM
wow Darren those 3 objects  vrata02, pruchod, Object02 really work that hint is nice,thanks  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20">  I thought it cant be fixed.But box 40 cannot be,because ive found the main physical part of it  in scene.4ds and i cant delete anything from that in bscript so probably it cant be fixed  <img src="/wp-content/uploads/invision_emoticons/sad.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/sad@2x.png 2x" width="20" height="20"> .So i was looking for another way how to get out of the service station (thats the main problem,after you beat those hooligs,the game will load up outside the service station area).And the best and the simplest way i found is this.But theres a problem again.Now i can delete the visual part but not the physical cause the name isnt written there,All it says is that its just linked to line08.So that means that everything which is linked to it cannot be passed threw or something?But i cant change the parent to Primary sector so it wont be linked to it.The window appears "hierachy problem"specify parent cannot be set etc...Do you think thats a dead-end for me?No solution?Or it can be fixed somehow again?.And thanks you are a big help to me   <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">  .


 




screen03.JPG[/attachment:3kv9r2fp]
319
Gameplay Help / AUTOSAVE PROBLEM
February 05, 2012, 06:46:30 PM
Darren,I first coppied the whole mission and than ive edited it,improved model and voice,added missing pedestrians(thanks to ruby),fixed some mistakes(thanks to you aswell) and the last thing i need to fix is this.So i think those first two arent the main problem,the things im talking about arent scripted those are just things you know.




Good idea is to  delete them but somehow it cant be deleted by the simple way in editor,i even cant delete it in bscript,I delete the name of the file which represents it but its still there its like a part of mission you know or something like this.Ive acchieved to delete the physical nature of the gate so i can move threw it but its still visual.Those things are exactly 4 in the editor their names are-Box40,vrata02,pruchod,Object02.So like i said it cant be deleted by the ordinary way somehow  <img src="/wp-content/uploads/invision_emoticons/sad.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/sad@2x.png 2x" width="20" height="20"> .Is there another way how to delete all of them with visual and physical parts?


 




screen.jpg[/attachment:it8bna81]
320
Gameplay Help / AUTOSAVE PROBLEM
February 05, 2012, 01:00:35 PM
sorry crazypreacher i forgot to set the topic  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20">   :whistle:




Yeh darren you are right, you always know how to help  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20"> .the mission i used  didnt have the start script so ive created one but it works.In the mission i am using,Ive deleted the mission scripts so i can have the location which was used in that mission in my mod and than ive coppied it into tutorial folder.And the autosaving works:




dim_act 1




dim_flt 1   




findactor 0,"Tommy"


 




human_set8slot 0,1




autosavegame 5000


 




But one problem still remains,do you think its fixable?Those few textures like garage doors,gate are invisible.Maybe cause it was used in that mission the gate was kicked out and the garage doors were destroyed.Its mission "mise07b-chuligani" to be correct.So shall i delete them to not ruin the effect or its fixable somehow?And thanks again :)
321
General, Off Topic / Re: JOKES TOPIC
February 05, 2012, 06:59:34 AM
I like the second one  <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">
322
Yeh i completely agree with you Cole.It could have been nice game, nicer than it is now <img src="/wp-content/uploads/invision_emoticons/unsure.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/unsure@2x.png 2x" width="20" height="20">
323
General, Off Topic / Re: fav. Games
January 29, 2012, 04:21:43 PM
Brainwasher 2000  :woohoo:
324
General, Off Topic / Re: fav. Games
January 29, 2012, 02:42:43 PM
Whats that thing in the middle ?  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20">
325
Mod Help / Script Advice
January 28, 2012, 03:11:47 PM
Hmm yes ive already removed some of them.Some things in the script seemed irellevant to my case.And thanks for the further explanation of my questions Im lucky to meet someone like you  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">




Anyway heres the original script if you want to see


 




commandblock 1




dim_flt 3




dim_act 8




dim_frm 1




findactor 0,"Tommy"




findactor 1,"Luigi"




findactor 2, "VincenzoHIGH"




findactor 3, "Salieri"




findactor 4, "frank"




findactor 5, "Ralph"




findactor 6, "Sam"




findactor 7, "Paulie"


 




findframe 0, "L_utirani"




frm_seton 0, 0


 




let flt[0]=1




human_addweapon 1,11,8,32




human_set8slot 1,1




human_holster 1


 


 




enemy_group_new 2




enemy_group_add 2,1




enemy_group_add 2,2




enemy_group_add 2,3




enemy_group_add 2,4




enemy_group_add 2,5




enemy_group_add 2,6




enemy_group_add 2,7




commandblock 0


 




{ up




if flt[1]=1,102,-1




label 101




enemy_playanim "x barman stativ.I3D",0




wait 15000




frm_seton 0, 1




enemy_playanim "x barman stul.I3D",0




let flt[0]=flt[0]-83




wait flt[0]




goto 101




label 102




}


 




{ up




label C01




enemy_look 0




wait 2000




goto C01




}




end


 


 




event use_ab,10970008




human_looktoactor 1,0,1




rnd 0,3




if flt[0]=0,-1,113




enemy_talk 00950060




label 113




if flt[0]=1,-1,114




enemy_talk 00950061




label 114




if flt[0]=2,-1,115




enemy_talk 00950062




label 115




enemy_wait




human_looktoactor 1




return


 




event 1000




label BLBOST




enemy_action_fire 0




wait 5000
326
Mod Help / Script Advice
January 28, 2012, 11:37:27 AM
yeh i digged those commands up there too now thanks for remaining it to me  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20"> .So it says that frm seton is used to hide and show object in some time.So i guess it was there cause luigi used to wash the bar with dish-clout.So that frm_seton doesnt need to be there cause i didnt add the dish-cloat in this case?and if the dish cloat was there Luigi would have taken it when the "enemy_playanim "x barman stativ.I3D",0" stops?.About label it says that it commands "goto".So the 101 is because goto was 101 too?And about those "if flt[1]=1,102,-1" it says that it compare some operations.In this case its something about animations and the talking?Didnt get that completely  ??: .Hmm what do you think about all this?And thanks for you time.
327
General, Off Topic / Re: fav. Games
January 27, 2012, 07:09:12 PM
Oh i thought you would write L.A NOIRE  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20">
328
General, Off Topic / Re: fav. Games
January 27, 2012, 03:55:34 PM
well i love playing open world rpg games like gothic series form pyranha bites,Witcher,recently i played skyrim you guys should try it.AND THERE IS MAFIA OF COURSE...  :cool:
329
Mod Help / Bodyguard weapon help
January 23, 2012, 06:29:56 PM
1) nice avatar  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20">




2) Yeh i already understand a few basic commands from your list thanks to rubymafiamods. i will try to learn the language better now and than i can actually try something, its stupid to make new topics for every bullshit  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20"> .Could you please give me the mafiapub link?i hope google translater can handle it  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">
330
Mod Help / Bodyguard weapon help
January 23, 2012, 03:24:27 PM
oh of course im such a fool...It works now but no point of me trying to do something if i dont even understand the script very well.BTW do you have by any chance some site or something wheres explained each command? It would be really helpful  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20"> .And thanks for advice