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Messages - Samo

226
Mod Help / Cut Scenes
April 03, 2012, 04:40:02 PM
Actually ive got some.You should start from the beggining.




here are some usefull tutorials about how to make an actor make a certain animation(which is important for cutscenes) or make your own bodyguard.




The bodyguard




http://rubymafiamods.forums-free.com/ho ... al-t9.html


 




Animation scripts




http://rubymafiamods.forums-free.com/th ... l-t10.html


 




Plus here is a link for a usefull script list which Darren gave to me.When you dont understand a script there is an explanation.




http://www.mafiapub.com/about_skripts.php




You gotta use the translator though.
227
Mod Help / Cut Scenes
April 03, 2012, 04:13:01 PM
I am afraid we cant edit existing cutscenes.Not like you can edit something like cutscenes with MFWE at all  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20"> .Only way is to create your own.For that you need to know the scripting language.I think you better start with something easier.
228
Mod Help / Problem with MafiaDataXTractor
April 01, 2012, 04:34:11 PM
Thats v1.2.Probably its not compatible with your 1.1 version of the game.Try the MafiaDataXTractor v1.1 from here : http://mafia.czech-games.net/download/programy/
229
Mod Help / Problem with MafiaDataXTractor
April 01, 2012, 04:24:06 PM
Are you using 1.1 version of data Xtractor aswell?
230
Mod Help / Problem with MafiaDataXTractor
April 01, 2012, 04:01:04 PM
What version of the game are you using?
231
Mod Help / Problem publishing mod
April 01, 2012, 08:59:10 AM
To run Bscript you need to read the instructions how to run it.




If you are using Vista or higher than you should run it as an admin and you should be ok.If you are using XP you need to copy the files which are in the pack you download with bscript into system32 in windows folder.




Names of those files are :




MSCOMCTL.OCX




COMDLG32.OCX




RICHTX32.OCX




TABCTL32.OCX


 




Advice-You should first learn the basics and than try to put something on the net.With more knowledge your mind will give you some new horizons.Remember goal is not to make as many mods as possible but a mod which is worth playing and downloading it.




If you feel bored try these tutorials  <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">




http://rubymafiamods.forums-free.com/th ... l-t10.html




http://rubymafiamods.forums-free.com/ho ... al-t9.html
232
Mod Help / Problem publishing mod
March 31, 2012, 05:57:49 PM
Thats simple.If you dont know how to recognize relatated and unrelated scripts and objects to the certain thing yet the simple way for you is to find the last file of the original scene2 file in Bscript(The one which is the last on the list apart from GameInitEnd,TraffSndSectH and GameInitStart).




And everything between that and your files in your modded scene2, will be the files of that mod you dont wish to be there.So delete those.and if there is something scripted in GameInitEnd which is not there in the original one delete them too.
233
Mod Help / Problem publishing mod
March 31, 2012, 04:59:14 PM
Well if You have built your mod into a modded scene2 file its already in it.Only way that ive got on my mind is to find the scripts and objects of the other mod and delete them.
234
Mod Help / Modding Question...
March 31, 2012, 05:44:44 AM
QuoteAnyone wanna make my mod for me? lol

 




Dont you gave up johny.I crashed the game a lot of times and had to reinstall it.Most of the time things arent working on the first try especially for newbies.For example i was working on a mod 2 months and than thanks to bug bscript failed to edit my scene2 and later i noticed that it is already in every backup  <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">  .So i had to do it all again    <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20"> inch: .
235
Mod Help / Modding Question...
March 30, 2012, 06:00:12 PM
Do you have Mafia World Editor?It should be in our download section.In there you can easily see everything and by selecting an item and clicking on a property window of it you will get some information of the object + model name.
236
Mod Help / Modding Question...
March 30, 2012, 05:43:42 PM
FREERIDE represents City-Daytime
237
Hmm,Dont you guys think that with modern cars mafia is losing on its atmosphere? <img src="/emoticons/huh.png.04e12a04934075c5a1e0c618a726c4d9.png" alt=" :huh: " data-emoticon="">
238
General, Off Topic / Re: Guess What Car This Is
March 27, 2012, 05:32:39 PM
Hmm,Falconer?
239
Not just extracting into one folder.COPY ALL THE FILES I HAVE LISTED + EDITOR INTO MAFIA FOLDER.
240
Hmm, it should run fine if you copied the files which were included in the pack you downloaded to the same folder as the editor.(In this case the mafia folder)




The names of those should be




wxbase28_vc_custom.dll




wxmsw28_adv_vc_custom.dll




wxmsw28_core_vc_custom.dll




wxcode_msw28_propgrid.dll


 




Those are very important in order to run it.