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Messages - Mafioso

61
I see  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">
62
Damn god I knew it, you mean there is a base language for the game and you just open the corresponding files and place those for your freeride. May I suggest you put the greek script into the english folder ( so that half of the game will be in english and the other half in greek) or is this impossible?
63
I thought it would be great to see the script in greek although I am not sure if I will like it .




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64
you may complain about me writing too much but I have many things to say here!!  <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">
65
you are right but what if you get your car destroyed in the middle of a shoutout with the cops , you can't go back to the last save and leave the cops unsatisfied ( without bullets on them )...
66
I think the last discovery about the cut places were the three garages opposite to Mike's slam house ( at least for me). Great Job Existenz. * I have an idea about the Mafia 2 in general. What if we could adjust the expansion cars in the city , not all of them but these which match to the city life. I mean npc citizens will randomly appear to drive those cars ( +dezilia) like the rest  cars so we can steal the cars from them and we won't worry if our expansion car disappears from the garage after an... explosion.
67
They are all really fantastic. I even read somewhere that the military outfit from the war?? expansion was wrong regarding the badges on it , I am not sure though how much reliable are those here but anyway they are brilliant.
68
Ehmm.. ok thank you and I promise to cut down the amount of words  <img src="/emoticons/sick.png.5e18d4558e116e768dc9391ac4b6df84.png" alt=" :sick: " data-emoticon=""><img src="/emoticons/sick.png.5e18d4558e116e768dc9391ac4b6df84.png" alt=" :sick: " data-emoticon="">  :dry:   :s illy:  
69
lalalalalalalaa....just one word...UNBELIEVABLE. I mean gosh this mod is fantastic , all these options to fully customize your gameplay make the other official "freerides" look like they were created by amateurs. Great job . Now I tell you this mod has huge potential to become something epic. I tried the mod my self ( of course I did ) and I noticed a few things that were kinda ...useless... but still interesting. First of all the skins for every unique character that exists in the game and the ability to fully monitor them shocked me. I didn't even expect someone to be able to render all these models into real personal players. But I don't think they were necessary. After that I wonder if you could set the mod so that from the start the world will be alive, but it's ok this way. Another thing that could really blow the mod would be the ability to save near the bed like the main story ( of course I would never ask you to put something Arkady, that's for sure) . In addition it would have been amazing if everytime you save the weather and day time would change (like in joe's adventures and Jimmy). Lastly I would like to point out the 'strange' sky which looks... fake. I don't know what happened but it would be great if you could fix but anyway it doesn't bother me so much. I don't mean to be rude , just to give you some ideas. Regards
70
Mod Help / Locked Locations
July 14, 2011, 07:02:12 PM
One thing that happened with mafia II is that many interiors and gameplay was removed but the extreriors of the these places had somehow to be hidden, so we can understand which buildings were enterable by the glasses of them that look fake. My question is if modders can access these locations ( inside) and if it's possible to make them enterable . I am particularly interested in the Realty ( near Mona Lisa )                                the cinema ( the street in front of the church)                                and the discography wich is located one street down from the cinema )http://s1217.photobucket.com/albums/dd3 ... ECORDS.jpg
71
Mafia General Discussion / WarHorse Studios
August 23, 2011, 04:21:28 PM
I noticed there is no relevant topic and thought to let you know ( at least for those who don't know ) that Daniel Vavra , writer and director of both Mafia: CoLH and Mafia II, has set up a Game Development Studio along with three other persons connected to gaming industry. Particularly one of them was also member of the crew which developed Mafia series. Well, in a nutshell the studios are called Warhorse and their site had been launched a month ago where you can find info about them. In addition there are open vancancies for different game developers which are to help them develop an AAA RPG title. Further information has not been revealed yet but I hope they will come up soon with something good. )I pray it to be a mafia sequel ...Here is the site : WarHorse Studios
72
Mafia General Discussion / new cut car??
September 22, 2011, 01:57:08 PM
Hello everyone




I was checking out some mafia II images for a site when I noticed something weird .Specifically the disc cover of the product where we see Vito , Joe, Henry and probably Marty carrying guns and behind them 2 cars with turned on lights. The second one ( at the right side ) looks familiar ( must be Indian Potomac) but the first one ( at the left side) has an unfamiliar front face. Could it be just a design for the cover or it was one of the cut cars? Any ideas?ÃâÃÂ