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Messages - Cole Phelps

1216
It's very short and easy procedure. It can be done in two ways:


 




First method


 




Find folder named /pc/sds/police_char and change it into police_char1


 


 




Second method


 




Find the same folder as shown above and simply delete it (but it's important to make a backup before deleting).


 




It's useful when we want to drive police cars freely (as it's known, they're wanted by the real police).


 


 




And now surprise - how to turn the beacon on without LUA scripts or sth similar ?


 




It's enough to press a key, which is used to change radio station - default is , (coma) or . (dot) on the keyboard. I discovered it when I realised that there's no radio music in a cop car  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">
1217
I'm gonna show you how to install Free Ride v2.0 for Joe's Adventures, because lots of players have troubles with installation. Let's go then!


 




English instruction


 




1. Download Free Ride 1.9 Joe here http://mafia2.scorpions.cz/download/mafia-2-mody - scroll down until you find Free Ride 1.9 Joe


 




2. Important note: name of the folder you extracted from above file needs to be changed to cnt_joes_adventures_; otherwise files won't be overwritten


 




3. Now let's go to Free Ride v2.0 " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20"> It contains five *.exe files listed below:




-> Commun Files Setup http://www.fileimport.com/7p61gumhk6p1/1-FR_JA_v2.0_-_Commun_Files_Setup.exe.html




-> Joe Player Setup http://www.fileimport.com/s4p3pg3rcmo1/2-FR_JA_v2.0_-_Joe_Player_Setup.exe.html or Vito Player Setup http://www.fileimport.com/we2hdrz02nf8/2-FR_JA_v2.0_-_Vito_Player_Setup.exe.html




-> Skin Option Player Setup http://www.fileimport.com/xw0wiqex7yuo/3-FR_JA_v2.0_-_Skin_Option_Player_Setup.exe.html




-> Cathouse Original Files Setup http://www.fileimport.com/fj5qpy7sjw01/FR_JA_v2.0_-_Cathouse_Original_Files_Setup.exe.html




-> Original Files Setup http://www.fileimport.com/vtqidiorepbb/FR_JA_v2.0_-_Original_Files_Setup.exe.html


 




IMPORTANT



 




First three files (from multiupload files) are necessary for mod to work (but in the 2nd point choose one file: Joe or Vito - don't install both of them !)


 




If you want to play Cathouse mission, see point 4 ('Cathouse Original Files Setup')


 




If you forgot to do the backup, don't worry - see point 5 ('Original Files Setup')


 




One more thing


 




In pcdlcscnt_joes_adventures_pcdlcscnt_joes_adventures_ installer created folders named


 




sds




sds_cz




sds_de




sds_en




sds_fr




sds_pl




sds_ru


 




And there's also file titled 'content'. You have to move these folders and file 'content' to pcdlcscnt_joes_adventures_ directory. And everything.


 




I'm also attaching the video here


 







 


 


 




Hope it's written clearly. If you have any questions, feel free to ask. Enjoy it!
1218
Mod Help / Mafia 1 - Installation of Real Driver Mod
February 01, 2012, 08:19:58 PM
Real Driver Mod allows us to listen our favourite music while driving the car, use the turn signals (in every car, except fire brigade car and some prototypes) and also in police cars Schubert Extra Six series turn the police siren on.


 




To install this mod, you will need to download three things:


 




-> Mafia 1 tool called DCED




-> Mafia 1 tool called Mafia Data Extractor




-> And this pack


 


 




1. At the very beginning, we download the pack
and extract it to our Desktop.




2. Next, we run MDEx
and extract folder MISSIONS.




3. Then we run DCED, we choose 'Open' option and we look for file scene2.bin (e.g. it can be scene2.bin file from folder FREEKRAJINA
- in this way mod will be working outside the town, but only at a daytime). On control panel we click 'Edit', and then 'Import' - then we choose proper files. We add them one by one, but it's important to save scene2.bin file at the end.


 




IMPORTANT!





It's recommended to make a backup of scene2.bin file, cause DCED is like to damage these files.


 




4. Finally! We run Mafia and set controls in this way in 'Car' section (they're set in this way in order not to corrupt with other controls):




Primary jump key (Q) - left turn signal




Secondary jump key (F) - right turn signal




Secondary car horn key (K) - police siren




Works only with two police cars - they're Schubert Extra Six Police Fordor and Schubert Extra Six Police Tudor.




Primary hide weapon key (H) - music player




To make it working, we put into folder SOUNDS/MUSIC ten (and not more!) audio files with our favourite music - and what's more - they must be in MP3 format and their names must be: 1.mp3, 2.mp3 and so on to 10.mp3.


 




Known bugs (checked by me)




-> Sometimes music in the player turns off automatically (and we can't do anything with this)


 




One more thing




-> In the pack there's also included cop car model Citroen XM Police - it's an addon and it's not required to run the mod.


 




Well, guys - that's everything from me. If you have some questions, be sure to ask them  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">


 




Regards
1219
Thanks to this tutorial you won't have to download Mafia 2 Soundtracks from the internet :lol:


 




1. Download a tool for Mafia 2 called Mafia 2 Audio Extractor




2. Run file m2ae.exe and click 'Open' and then choose folder with music, e.g. pcsdsmusicRadio50delta. Then mark the files you want to listen and click 'Open'.




3. If you want to save them, click 'Save All'.




4. If you want to convert them to MP3 or other format, you can use a converter called Format Factory 3.0.1


 




Well, in this four easy steps we can have our favourite music saved on our disc. That's it.


 




Regards
1220
To do this, we will need a program called ExSDS03 - download link:


 




http://www.fileimport.com/ca58cs3hylkt/ExSDS03.zip.html


 


 




1. Extract archive and run the program.




2. On the control panel choose menu 'File' and then 'Open'. Then go to pcsds_enfmv directory and open any file you want from this directory.




3. After opening, you'll see list of files - look for file with *.bin
extension. Click it with right mouse button and click 'Extract'.




4. Go to folder where you have extracted the file and open it with Notepad.


 




In this way you can look through all dialogues presented during the game. Fast and easily.
1221
Mod Help / Re: Zmodeler - how support.
February 01, 2012, 10:05:31 PM
Already posted http]
1222
Mod Help / Help with seeing textures in Mafia 1
February 04, 2012, 08:03:02 PM
If anyone has a problem with getting some mod to work, this tutorial is good for him.


 




First reason for that can be not ticked 'True Color' option. Open file Setup.exe, look for 'True Color' option and tick it. Mod cannot work if the following options are not ticked, too - they're 'Low detail level' and 'Compressed'. They shouldn't be ticked if you want to see textures correctly. However, on weak computers they should be ticked to have fluent game speed.


 




Second (and I hope the last one) reason could be original (not modified) rw_data.dll file. To make things good, it's recommended to use Mafia Data Extractor. Launch the tool and when it asks to patch that file, click 'Yes' and from now on, everything should be alright.


 




EDIT


 




Marlboro took a shot and I'll show it now.


 




1223
Gameplay Help / Next tutorial for Mafia 1
February 10, 2012, 10:14:17 AM
Hello!


 




I'd like to show you my next tutorial for Mafia - The City of Lost Heaven. This time, you'll see quick way to kill Gonzalez in Free Ride Extreme.


 




So watch and enjoy :cheer:


 







 


 




If you have any questions, feel free to ask.
1224
Mafia General Discussion / Mafia 1 - interesting findings
February 17, 2012, 10:02:48 PM
Welcome!


 




I've seen that nobody created such thread, so I did it " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">  Here I will post some interesting findings, which I've encountered during playing Mafia 1.


 




I will post only the chosen ones (the most thrilling  ).


 


 




Chapter 4 - 'Ordinary Routine'


 




1. Near Central Hoboken underground station, we see an empty square and above we can see a light turned on.


 


 




Chapter 7 - 'Better Get Used To That'


 




1. When we will talk to Luigi, he will thank Tommy for saving Sarah.


 




2. When we are using Mafia Con, we can bind a key for flying around the city. We get our car and go to West Marshall Bridge (leading from Little Italy to Central Island; and it's closed at this moment). We stop here, get out of our ride and fly to the other site of the bridge. In this way, we'll be able to see three cars parked on the other site of the bridge (one of these is a yellow Lassiter).


 


 




Chapter 8/9 'Whore/Priest'


 




1. When we walk around the building nearby the Corleone Hotel, the police won't shoot at us.


 




2. In Corleone Hotel, in one of the rooms we can find a knife (and thanks to him, we can do our mission




stealthily).


 




Video from YT


 


 




<div class="ipsSpoiler_header">








<div class="ipsEmbeddedVideo"><div><iframe width="459" height="344" src="https://www.youtube.com/embed/TrAaacOoqEE?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>

</div>

</div>

 


 




3. When we stab a guy at the reception desk, the guards won't shoot at us (like in video above)


 




4. While doing mission in the church in Down Town, we can extinguish the candles using our gun (just shoot at it " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">)


 


 




Chapter 11 - 'Omerta'


 




1. When we press action button near our boss, he will tell us that he's missing Frank.


 




2. When we press action button near a bartender, he will tell us that this action with Frank has Don already shaken.


 




3. I've encountered sth interesting in the country. While I was chasing the feds escorting Frank to the airport, the driver got stuck between the column and some bushes. So I had to kill the driver, steal their car and drive Frank to the airport! But we can't open it so early in the game! Can you believe it ?


 


 




Chapter 12 - 'Visiting Rich People'


 




1. We can extinguish the lights in the mansion with our gun (just like in a church, simply shoot at it).


 




2. After Salvatore opens the inlet gate, we approach it and when the loading screen appears, we click right button on our mouse - in this way, the car we reach the mansion will be spawned in the garden with Tommy and Salvatore inside that car (works for every car).


 


 




Chapter 13


 




1. When the cutscene at the parking lot is played, try to write 'cumdal' (without quotes) on your keyboard. In this way, another Tommy will appear near the entrance.


 


 




Chapter 15 - 'You Lucky Bastard'


 




1. When we press action button near Salieri, he will tell us that Sergio is a moron.


 




2. When we press action button near Luigi, he will be curious how is Tommy's relationship with Sarah.


 


 




Chapter 16 - 'Creme De La Creme'


 




1. When we press action button near Salieri, he will tell us to send a message to Morello before killing him (he will order us to say few words to him).


 




2. There are three ways to finish this mission:




-> Standard - airport, when we shot him down




-> Very rare - Morello crashes in his car, we get out of our transport and kill him using 'Lupara'




-> The most effective - we follow Morello till he reaches the brigde, which is not finished and he falls from above with his bodyguards in their car. At the end, that car... (see yourself  :cool: )


 


 




Chapter 17 - 'Election Campaign'


 




1. When we press action button near Salieri, he will tell us that he hates politicians.


 




2. When leaving the prison (after destroying a padlock at the gate and before opening that gate), we get rid of our guns and FBI checks us out and then we are on our way. It's because that guy seen at the sewer entry sold us out to the feds - ofc. we can kill him, but the feds will check us out anyway. When we try to escape from the feds, they are shooting at us. We also can see a hearse parked nearby.


 


 




Free Ride


 




1. We shoot the wheels off in the car, where there's a driver inside and we steal it. Then we get into that car and the new wheels will appear (the old ones will be visible on the road).


 




2. In Morello Lounge Bar, when in Chapter 3 was a gate at back of the parking lot, there's a transparent wall - and we can go through it (in this way, we can infiltrate Morello's parking lot without any mods).


 


 




Free Ride Extreme


 




1. Do you remember that mission when we're following a guy and carrying a crate ? Well, when we are finishing it, it says us to put this crate on the ground. When done properly, we do this thing - we kill this guy and when we are starting a car that we were awarded with, it explodes.


 


 




Rest of the findings (I don't remember the mission where they occur)


 




1. We can turn on Salieri's gramophone using right mouse button (It's in some mission, not FR or FREx).
1225
Mafia General Discussion / Mafia 2 - interesting stuff
February 17, 2012, 11:21:51 PM
Here we can post anything, which paid our attention during playing Mafia 2 " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">


 


 




Chapter 1 - 'Old Country'


 




1. In this chapter, Vito is immortal - it can be checked easily; just stay at the firing line of MG42 - yes, the screen will go grey, you'll fall but you'll be still alive.


 




2. However, you can die in hard difficulty mode - discovered by Cipész Misi



 


 




Chapter 2 - 'Home, Sweet Home'


 




1. When Joe picks Vito up at the train station, in the moment they're running away, if you look closely, you will see a dog running in the street.


 




2. When Joe and Vito are drinking in the bar, we see a girl near the bar looking at Vito. It's Gina, who's working as a prostitute in 'Garden of Eden' Cathouse in Oyster Bay. She's also featuring in chapter 5 (some guy hit her car), 13 (she's in the bath) and in Joe's Adventures (mission 'Witness - Frozen Memories').


 




3. If you look closely, near OPA building you'll see five military trucks riding somewhere (when Joe says that he doesn't like reading   ).


 




4. At Vito's mother Apt. on the first floor we see a cat jumping from the window.


 




5. After a fight, we are going over Joe's, crossing the street and we see a pair, which has an argument. When her husband goes away, Vito suggests repairing her car (in Mafia 2 demo we can gain an achievement this way). After that, woman pays Vito off tenderly.


 




6. Having the police deleted, we steal Jefferson and... no red dot appears on the map. We don't have to restart mission - it's needed to go to any service station to change plates and then we can go over Mike's.


 




7. During our travel to Mike, Joe tells us funny things about flirting with girls


 




8. When Joe takes us to the bar, in the sky we can see some aircrafts flying - finding & screen by Mohamed



 







 




9. Walter Coupe has second tuning level - discovered by Shot



 




Chapter 3 - 'Enemy Of The State'


 




1. When we arrive to the docks, we must park our car somewhere. Wherever you park it, after cutscene with Steve (when Vito says that this job is not for him), you can see it parked near the doors where Steve is standing.


 




2. When Derek asks Vito about his father and hears, that he's dead, he pretends he doesn't know anything about the reason of his death.


 




3. Before doing mission in OPA (in an alley leading to the entrance) we see a hobo sitting on the ground and drinking booze. When we stay near him for a while, he will ask us to give him some money. Then, the following action is available after pressing 'E' key - it's 'Give hobo a dollar'. After that, Vito says 'Don't spend everything on booze' or sth like that.


 




4. After infiltrating OPA, it's needed to turn the alarm off.


 




How to do ? See this:


 


 




<div class="ipsSpoiler_header">








<div class="ipsEmbeddedVideo"><div><iframe width="459" height="344" src="https://www.youtube.com/embed/dJtgoNAQZm8?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>

</div>

</div>

 


 




5. We can kill the guards stealthily using our hands - we can attack them from the back.


 




6. After finishing our mission, we can see a police car arriving from the street leading to the Empire Bay General Hospital.


 




7. Inside OPA, we hear two guards talking about the television - discovered by Scaletta93



 


 




Chapter 4 - 'Murphy's Law'


 




1. When there's a cutscene at the jewellery store, when Joe and Vito are escaping, we hear police sirens - and one of them seems to belong to Smith 200 Custom Police Special (but he's available only in summer) - but it's not heard very well, so you'll have to keep your ears opened.


 




2. When we are on the roof, we get rid of some cops and when we approach to the edge of that roof, we would see a cop standing near the entrance and makin' some weird moves.


 




Here is a video


 


 




<div class="ipsSpoiler_header">




</div>

 


 




3. After robbing a store, in the radio we can hear an announcement about robbery in a jewellery store in Midtown.


 




4. We can see a dog and 2 homeless guys through the window - finding & screen by Mohamed



 







 




5. Shot
discovered something about police cars - Read more


 


 




Chapter 5 - 'Buzzsaw'


 




1. At the beginning of this chapter, we save Joe's girl, whose car was hit by other car. When we beat our opponent, she leaves in her car. When we will follow her, she will be driving in circles.


 




2. After using MG-42, we can take a sandwich from nearby table.


 




3. Returning from El Greco, we can hear an announcement about shooting in a distillery at Misery Lane 233.


 




4. After taking MG-42 from Harry and robbing a gun store, no cops show up - discovered by hahalala



 


 




Chapter 6 - 'Time Well Spent'


 




1. When we are looking for Leo, we see crouching guy, who says: "All your base... all your base belongs to us". It's a quote from game called "Zero Wing".


 




2. When we approach a sentry from the front, he will hit us with his baton.


 


 




Chapter 7 - 'In Loving Memory Of Francesco Potenza'


 




1. At the beginning, we see a cutscene and Vito saying: "Galante wasn't lying". In that moment we can see police bus driving nearby.


 




2. Near Joe's Apt. and the phone booth we can find a gun lying on the sidewalk.


 




3. We can have a conversations with Steve, Giuseppe, Mike and Eric (to talk to Eric, we need to go Frankie's Apt. - after that, we can't enter it anymore).


 




4. When Vito, Eddie and Joe are coming back from the observatory's neighbourhood, in the radio we can hear a song "Return To Me" by Dean Martin - and then Vito says "poor Dino" (Dino was Dean Martin's nick, but I don't know if that reference was intentional).


 




5. When Eddie asks Vito to stop because of puking, after getting out of the car he says: "I don't remember eating calamari" -  discovered by Cipész Misi



 




6. Using 'No Clip' cheat, you can see Vito's mother in her kitchen - discovered by Homunkulus69



 


 




Chapter 8 - 'The Wild Ones'


 




1. When we are selling smokes in Riverside, we see a cop who wants buy one, too (he seems to be Joe's friend).


 




2. When we are chasing the Greasers, it's possible to catch and trash them (but I'm not sure if there are not needed some hacks; anyway, see it)


 


 




<div class="ipsSpoiler_header">








<div class="ipsEmbeddedVideo"><div><iframe width="459" height="344" src="https://www.youtube.com/embed/H67AeMPSIBw?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>

</div>

</div>

 


 




3. After trashing Crazy Horse bar, we drive with Steve's company together to the foundry. But suddenly, their car runs away faster than ours and disappears. We see it again at the foundry.


 




4. At the end of an alley (where we see some burned Hot Rods), we can take M1-Garand and some food and drink).


 


 




Chapter 9 - 'Balls And Beans'


 




1. Before Vito is about to track Luca, his auto must be parked near Freddy's Bar. Wherever we will park his car, during cutscene we will see it parked along upper road anyway.


 




2. This I've seen myself - while Luca was escaping, he broke his engine and mission was failed 'cause he didn't reach his target.


 




3. At the slaughterhouse, we can ask a guy repairing his car, how to enter the slaughterhouse.


 




4. When we will sink our car in a dirty water completely, Vito will say: "Sorry, I forgot my pants".


 




5. When we kill some of Clemente's guys with our gun or using our hand (from the back) - mission will be failed. But when we will fight using our hands, nothing will happen.


 




6. After finishing mission, Vito's suit is stinking horribly. We have two ways - dress up or not. When we won't dress up, Eddie will say that Vito could dress yourself up before visiting Maltese Falcon Bar. We will be ordered to go to one of the cloth shops, then.


 


 




Chapter 10 - 'Room Service'


 




1. When we will supercharge & repaint our car before doing the mission and when we reach the cutscene when Joe kills Clemente, at this cutscene we will see that our car has been downgraded (custom tuning, custom painting).


 




2. When we are returning to our villa in Greenfield, we can hear the news about the shooting in Empire Arms Hotel in the radio.


 




3. When Vito is ordered by Leon to arrive to Lone Star to pick Joe up (when Joe kills Leon accidentally), after dragging his dead body to his car's trunk, we could encounter a situation when the cops would arrest us (even if our car is not wanted). Maybe they were programmed to know about that body ?


 




And one more interestic thing - "Leon" and "Lone" are anagrams (words, which were formed by moving the letters). Leon is the bartender's name and Lone Star is the bar's name.


 




4. There's no 13th floor in the hotel - discovered by Taylor
- Read more


 


 




Chapter 11 - 'A Friend Of Ours'


 




1. When Henry visits Vito in his villa, after short talking, we can get in his car and leave. After a little while, he will spawn at the passenger's seat. It works for all characters we are cooperating with.


 




2. Other general glitch - when some characters (e.g. Joe) are talking about mission, they don't pay attention that we are driving too fast or we trash someone etc.


 




3. We can escape with Leo from his villa without being spotted by Henry! It's enough to follow this procedure]finding & screen by hahalala
[/b]


 







 


 




Chapter 12 - 'Seagift'


 




1. When we are driving to see Bruno, Vito, Joe and Henry are mentioning about shooting and explosion in Empire Arms Hotel - and also about dead Clemente.


 




2. When Vito, Joe and Henry go to see Wong, they're talking about some guy from Falcone's family.


 




3. And now sth which gives reason for thinking - who were the fake cops at the Seagift magazines sent by ?


 




4. After kicking the door at Sea Gift magazines, we can see low quality dead bodies - finding & screen by Mohamed



 







 


 




Chapter 13 - 'Exit Of The Dragon'


 




1. When we are chasing Wong and when we get too close to his car near his restaurant, his driver will accelerate a bit more and he will start running away. If we won't catch him, mission will be failed.


 




2. After cutscene at the restaurant's door, we see two aquaries in the wall. The Chinese shoot at these and water flows out of the aquaries and we see one fish, makin' desperate moves due to lack of water.


 




3. When we are inside 'Red Dragon' restaurant, we see an old mandarin walking towards us.


 




4. After getting out of Chinese restaurant, in the radio we can hear the news about shooting in Chinatown.


 


 




Chapter 14 - 'Stairway To Heaven'


 




1. When we are in Greenfield, we can see our villa trashed completely.


 




2. When we are in Greenfield to kill Thomas Angelo, in the radio we can hear a song which is a reference for Mafia 1 - that is "Django Reinhardt - Belleville" (in Mafia 1 played on Central Island).


 




3. After killing Tommy Angelo, we see two guys chasing us. They seem to be Thomas's guards. One of them calls support from the police in Greenfield, revealing yourself as agent Cox. But in Mafia 1, the guy who protected Thomas, was inspector Norman.


 




4. When we deliver Joe to Kingston and we hit him with Smith Thunderbolt, our car will get damaged and our health will be less, too.


 




5. When we sink our car at the docks, after getting a gun from Derek and leaving his office, we will see it flying out from the water!


 




6. At the construction site, we can kill our first three opponents stealthily - using our hands. If we're lucky, we can find some grenades.


 




7. In the radio we can hear the news about shooting at the construction site.


 




8. When we pay off to Bruno, he asks Vito for his surname and when he hears, that he's named Scaletta, he mentions his father and says, that Vito is better with paying off than he was.


 


 




Chapter 15 - 'Per Aspera Ad Astra'


 




1. After conversation with Leo, we can kill the driver and then take care of Leo and Chu. It's difficult, because when you shoot the car, mission will be failed. You have to shoot the driver!


 


 




<div class="ipsSpoiler_header">








<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/Qao-MWqvWZg?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>

</div>

</div>

 


 




2. After killing a gangster on the roof of observatory, we can get some grenades.


 




3. When we enter a room with the telescope, we can open the roof a bit or rotate a telescope.


 




4. When we kill a gangster on the stairs leading down, his body will slip down. We can do the same with anyone in FR at Marty's Apt.


 




5. During the final battle, you can find some Molotov's cocktails.


 




6. At the parking lot in front of the observatory, we can see a big guy near Leo. It's Pepe Costa, who Vito met in the jail.


 




7. And now a thing which will set new light for an ending - the road where gangsters turned with Joe, leads to the observatory. Maybe they returned here or sth... I don't know. I expect that this issue will be revealed in Mafia 3  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">


 




8. We still can find Derek in his office - discovered by zahar999



 




Now it's time for Free Ride  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">  I will return to missions & DLC's later.


 




1. When we have one dollar and the cops will chase us because of exceeding speed (or hitting other car) and we stop, instead of option "Pay a fine" is an option "Say sorry". After choosing this action, Vito will say "Sorry" and the cops will let him go.


 




2. When travelling a highway leading from Sand Island to Greenfield, we can see sth similar to a dinosaur's head.


 




See


 


 




<div class="ipsSpoiler_header">








<div class="ipsEmbeddedVideo"><div><iframe width="459" height="344" src="https://www.youtube.com/embed/177UYkl8RBQ?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>

</div>

</div>

 


 




It's even seen on a thumbnail


 







 




3. This was discovered by Mike Bruski
. When we go to the place marked on the map and we will look for a small entry, we will see place where dogs were probably trained.


 




It's in this red square


 







 




4. When we are driving across the city, we can see a trucks from Seagift & Clemente's Slaughterhouse, fuel tanks, buses and (very rare) US military trucks.


 




5. Bikes in Mafia 2 - finding & screens by Homunkulus69



 







 







 


 




That's everything I guess " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">


 


 




General


 




1. Joe has safe at home - discovered by Homunkulus69



 




2. In Freddy's Bar there's a secret flag; also, there's a misspelled Italian word - discovered by spaghettino
- Read more


 




3. We can sell a burning car to Derek - discovered by spaghettino
- Read more


 




4. There are some cities mentioned on Clemente and Sea Gift trucks - discovered by Taylor
- Read more
1226
General, Off Topic / Re: Test your AV with ease
February 18, 2012, 09:28:12 PM
Hi!


 




I wanted to show you little script, which could let you test if your AV is set-up properly.


 


 




It's enough to paste this code to Notepad and save it with any name you want with *.bat extension.


 







<pre class="ipsCode">X5O!P%@AP[4PZX54(P^)7CC)7}$EICAR-STANDARD-ANTIVIRUS-TEST-FILE!$H+H*</pre>






 


 




IMPORTANT NOTE:


 




If you have set your AV up properly, it will block that file (considering it as a virus).


 




But that file is NOT a virus - it's quite harmless, so don't worry about your machine :lol:


 


 




Here you can read more about that file.


 


 




And now surprise - how to open DVD drive using VBScript ?


 




Open Notepad and paste this code in it. Then save it with any name you want with *.vbs extension.


 







<pre class="ipsCode">Set oWMP = CreateObject("WMPlayer.OCX.7" )

Set colCDROMs = oWMP.cdromCollection

if colCDROMs.Count >= 1 then

For i = 0 to colCDROMs.Count - 1

colCDROMs.Item(i).Eject

Next ' cdrom

End If</pre>






 




Double click to execute that script.


 


 


 




Have fun  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">
1227
Mod Help / I need help with Real Driver Mod
February 18, 2012, 09:40:29 PM
I have installed this mod like I've written in my tutorial - and a little question came to my mind. I can turn on the siren and a beacon in a cop car, but I can't do the same in case of ambulance.


 




So is there any way to make that beacon & siren working in ambulance ? You know, maybe some files needs to be edited or sth like that - I'm not good at it.


 


 




Any help will be appreciated.
1228
Witam!


 




Zapraszam wszystkich do dyskusji na temat tego, która (Waszym zdaniem) strona o grze Mafia jest najrzetelniejsza. WybieraÃâ¡ moüemy spoÃâºród stron polskich, jak i zagranicznych. Liczba stron do wyboru nie jest okreÃâºlona  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">   Uzasadnienie wyboru bÃâ¢dzie mile widziane, ale nie jest wymagane.


 


 




WedÃâug mnie, najrzetelniejszÃ⦠stronÃ⦠o tej tematyce jest niewÃâ¦tpliwie Mafia Scene, poniewaü z tej strony pochodzÃ⦠najlepsze mody do gier Mafia, jakie kiedykolwiek widziaÃâem. Moüna tutaj równieü uzyskaÃâ¡ pomoc od zaawansowanych Uüytkowników, którzy naprawdÃ⢠znajÃ⦠siÃ⢠na rzeczy. Taküe atmosfera tutaj jest bardzo dobra, co równieü wpÃâynÃâ¢Ãâo na mojÃ⦠ocenÃ⢠tej strony. Moüliwe jest taküe czytanie artykuÃâów o Mafii, pisanych przez jednego z Administratorów, które jeszcze bardziej zbliüajÃ⦠stronÃ⢠do mafijnej tematyki. Natomiast w dziale Download moüemy znaleúÃâ¡ wiele ciekawych modyfikacji, narzÃâ¢dzi oraz innych plików zwiÃâ¦zanych z obydwoma czÃâ¢Ãâºciami Mafii.


 




Na uwagÃ⢠zasÃâuguje teü rosyjska strona http://www.mafiapub.com - moüemy znaleúÃâ¡ na niej ciekawe skrypty do Mafii oraz inne ciekawe rzeczy - oraz francuska http://barmafia.free.fr - która sÃâynie z duüej iloÃâºci modeli samochodów do Mafii 1.


 




A jeÃâºli chodzi o polskie strony, to jednÃ⦠z lepszych stron jest witryna twórcy modyfikacji 'Polish Mod' dla Mafii 1, znanego pod pseudonimem Zdzichu. Na swojej stronie w dziale Download udostÃâ¢pniÃâ modele samochodów, które miaÃây byÃâ¡ uüyte w tej modyfikacji. Niestety, prace nad niÃ⦠zostaÃây zawieszone, ale na szczÃâ¢Ãâºcie udaÃâo siÃ⢠udostÃâ¢pniÃâ¡ samochody. Link do strony http://www.zdzichu.yoyo.pl


 




NaleüaÃâoby jeszcze wspomnieÃâ¡ o stronie http://www.miastomafii.xaa.pl - niestety, zostaÃâa usuniÃâ¢ta przez Administratora. ByÃâem zarejestrowany przez jakiÃ⺠czas na tej stronie i mogÃ⢠powiedzieÃâ¡, üe do dziaÃâu Download zostaÃây wrzucone ciekawe pliki, narzÃâ¢dzia i modyfikacje do obydwóch czÃâ¢Ãâºci Mafii. Niestety, wszystkie te pliki przepadÃây wraz z usuniÃâ¢ciem strony, która padÃâa ofiarÃ⦠konkurencji i nacisków z jej strony.


 




Na uwagÃ⦠zasÃâuguje teü czeska strona http://www.scorpions.cz - moüna tam znaleúÃâ¡ bardzo ciekawe modyfikacje gÃâównie do drugiej czÃâ¢Ãâºci gry Mafia. Do nich moüna zaliczyÃâ¡ rzadko spotykane pojazdy w grze oraz modyfikacje dodajÃâ¦ce tryb swobodnej jazdy w Mafii 2 w róünych odmianach.


 




To wszystko, co miaÃâem do powiedzenia. A jakie sÃ⦠Wasze ulubione strony ?
1229
Polish / 1955 Ford Thunderbird
February 23, 2012, 08:15:12 PM
Witam!


 




W tym temacie chciaÃâem Wam przedstawiÃâ¡ nie byle jakie cacko z lat 50. - jest to Ford Thunderbird z 1955 roku.


 


 


 




Na poczÃâ¦tek nieco historii tego modelu...


 




W latach 50. XX wieku za sterami fabryki Forda zasiada Henry Ford Jr., syn sÃâawnego konstruktora Henry'ego Forda, którego üycie niestety dobiegÃâo koÃâca. Koncern potrzebowaÃâ "powiewu ÃâºwieüoÃâºci", aby rozruszaÃâ¡ starÃ⦠ofertÃ⢠produkcji. W duüym stopniu przyszÃây model Thunderbird jest zwiÃâ¦zany z II wojnÃ⦠ÃâºwiatowÃ⦠- a konkretnie z amerykaÃâskimi üoÃânierzami, którzy tuü pod koniec wojny przed inwazjÃ⦠na kontynent stacjonowali na Wyspach Brytyjskich. Mieli tutaj duüo czasu na obserwacje i ich uwagÃ⢠przykuÃây lekkie, dwuosobowe kabriolety, które byÃây wizytówkÃ⦠angielskiej motoryzacji. ByÃâ to dla nich szok, bowiem nigdy wczeÃâºniej nie widzieli takich samochodów. Po powrocie do Stanów nie zapomnieli o nich, co nie uszÃâo uwadze koncernu General Motors oraz samego Henry'ego Forda. Pierwszy krok zrobili producenci z General Motors. W 1953 roku zadebiutowaÃâ Chevrolet Corvette. Corvette byÃâ wyposaüony w sÃâaby silnik V6 - co ciekawe, byÃâo to auto sportowe. Jednak to poÃâÃâ¦czenie okazaÃâo siÃ⢠niewypaÃâem. Wtedy Ford postanowiÃâ skonstruowaÃâ¡ konkurencyjny model.


 




RozpoczÃâ¢cie prac nad modelem...


 




Prace nad Fordem Thunderbirdem ruszyÃây w lutym 1953 roku. Ten termin wybrano nieprzypadkowo, bowiem miesiÃâ¦c wczeÃâºniej zadebiutowaÃâ Chevrolet Corvette. Ford byÃâ zbudowany w oparciu o solidnÃ⦠ramÃâ¢, znanÃ⦠równieü z innych modeli, jednaküe zostaÃâa trochÃ⢠skrócona. Zadecydowano, üe pod maskÃ⦠spocznie mocniejszy silnik V8. Ford Thundebird wyróüniaÃâ siÃ⢠taküe stylizacjÃ⦠nadwozia - mógÃâ to byÃâ¡ 2-drzwiowy cabriolet, jak i 2-drzwiowe coupe.


 




Specyfikacja


 




Silnik - V8 o pojemnoÃâºci 5,1 litra (5114 cmó)




Moc maksymalna - 228 KM (168 kW) przy 4800 RPM




OsiÃâ¦gi - przyspieszenie 0-80 km/h 7,5s; prÃâ¢dkoÃâºÃâ¡ maksymalna 187 km/h




Skrzynia biegów - 3-biegowa rÃâ¢czna lub automatyczna Ford-O-Matic




Rodzaj napÃâ¢du - tylny




Masa wÃâasna - 1575 kg




Dodatkowe wyposaüenie - wspomaganie kierownicy, wspomaganie hamulców, elektryczne szyby oraz fotele regulowane w czterech pÃâaszczyznach




Zawieszenie - z przodu niezaleüne, z tyÃâu klasyczne resory


 




Ciekawostki


 




-> NazwÃ⢠modelu wybierano spoÃâºród 5000 nazw




-> Premiera modelu Thunderbird odbyÃâa siÃ⢠20 lutego 1954 roku




-> Pierwszy egzemplarz zjechaÃâ z taÃâºmy 9 wrzeÃâºnia 1954 roku




-> Do 22 paúdziernika 1954 roku wyprodukowano 4000 sztuk tego modelu




-> W ciÃâ¦gu pierwszego roku sprzedano 16000 sztuk tego modelu (dla porównania - na konkurencyjny model Corvette w ciÃâ¦gu roku znalazÃâo siÃ⢠zaledwie 700 chÃâ¢tnych)




->Produkcja modelu Thunderbird zostaÃâa zakoÃâczona w 2005 roku z powodu spadajÃâ¦cej sprzedaüy


 




Na koniec parÃ⢠fotek  


 


 




<div class="ipsSpoiler_header">






 







 







 







 







 









</div>

 


 


 




<div class="ipsSpoiler_header">

PiszÃâ¦c ten artykuÃâ, posiÃâkowaÃâem siÃ⢠zawartoÃâºciÃ⦠na stronie http://www.amerykany.v10.pl/Ford,Thunde ... ,5126.html


</div>

 


 


 




A Wy co o nim sÃâ¦dzicie ?
1230
Polish / 1953 Buick Skylark
February 23, 2012, 08:16:55 PM
Czas na kolejny temat i opis kolejnego auta.


 




Tym razem celem moich rozwaüaÃâ bÃâ¢dzie Buick Skylark z 1953 roku (w Mafii 2 znany jako Berkley Kingfisher).


 


 


 




OkolicznoÃâºci powstania modelu


 




Jest rok 1953. AmerykaÃâski koncern Buick obchodzi w tym wÃâaÃâºnie roku swoje 50. urodziny. Wtedy to w gÃâowie projektantów zrodziÃâ siÃ⢠pomysÃâ uczczenia tej rocznicy - postanowili zaprojektowaÃâ nowy, luksusowy model o nazwie Skylark. MiaÃâo to byÃâ¡ auto wyjÃâ¦tkowe, bowiem i rocznica byÃâa wyjÃâ¦tkowa.


 




Specyfikacja samochodu


 




Nowy model Buicka zostaÃâ wyposaüony w nowy silnik V8 o kÃâ¦cie rozwarcia cylindrów 90 stopni oraz zaworach umieszczonych nad tÃâokiem - a nie z boku, jak to byÃâo w poprzedniej wersji R8 (stosowanej w latach 50. jeszcze przez wiele koncernów). PojemnoÃâºÃâ¡ silnika V8 wynosiÃâa 5,3 litra, co dawaÃâo mu moc 188 KM. Rozstaw osi tego samochodu wynosiÃâ nieco ponad 3 metry. WaüyÃâ 4315 lb (funtów), co w przeliczeniu na kilogramy dawaÃâo oko?o 1957 kg. Co do wyposaüenia seryjnego samochodu, warto tutaj wspomnieÃâ¡ o hydraulicznym wspomaganiu kierownicy i hamulców, elektrycznie regulowanych siedzeniach, elektrycznie opuszczanych szybach, skÃâadanym dachu oraz wysuwanej antenie. Do tego dochodziÃâa skórzana tapicerka.


 




Charakterystyka popytu


 




Samochód cieszyÃâ siÃ⢠nadspodziewanie wysokim zainteresowaniem wÃâºród spoÃâeczeÃâstwa, co odbyÃâo siÃ⢠na zapotrzebowaniu na ten model. O wysokiej popularnoÃâºci Ãâºwiadczy fakt, üe w samym 1953 roku wyprodukowano 1690 Skylarków, czyli o wiele wiÃâ¢cej, niü konkurencyjnych modeli Fiesta i Eldorado razem wziÃâ¢tych!


 




Dalsze losy modelu Skylark


 




Buick Skylark miaÃâ byÃâ produkowany tylko w 1953 roku, ale na proÃâºbÃ⢠Harleya Earla produkcja byÃâa kontynuowana w roku nastÃâ¢pnym. Jednak jego design zostaÃâ caÃâkowicie zmieniony. Model z 1954 z luksusowej limuzyny zmieniÃâ siÃ⢠w auto bardziej sportowe. Moc silnika zwiÃâ¢kszono do 200 KM. W roku 1954 produkcja zostaÃâa zakoÃâczona - sprzedano 836 sztuk.


 




OsiÃâ¦gi


 




Przyspieszenie 0-60 km/h - 13,6 sekundy




PrÃâ¢dkoÃâºÃâ¡ maksymalna - 103,4 MPH (166 KPH)


 




Ciekawostki


 




-> Nadwozie Skylarka byÃâo wzorowane na wersjach prototypowych - Buicku Le Sabre i XP300




-> Aby jeszcze bardziej zaznaczyÃâ¡ wyjÃâ¦tkowoÃâºÃâ¡ auta, koncern na kierownicy grawerowaÃâ w zÃâocie imiÃ⢠kaüdego wÃâaÃâºciciela




-> ProdukcjÃ⢠modelu Skylark kontynuowano równieü w latach 1961-1972 i 1975-1998


 




A na koniec parÃ⢠fotek  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">


 




1953 Buick Skylark


 


 




<div class="ipsSpoiler_header">






 







 







 









</div>

 


 




1954 Buick Skylark


 


 




<div class="ipsSpoiler_header">






 







 









</div>

 


 


 




<div class="ipsSpoiler_header">

PiszÃâ¦c ten artykuÃâ, posiÃâkowaÃâem siÃ⢠zawartoÃâºciÃ⦠na stronie http://www.flamingwheels.pl/index.php?o ... &Itemid=49 oraz http://pl.wikipedia.org/wiki/Buick_Skylark


</div>

 


 


 




Zapraszam do dyskusji na temat tego modelu.