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Messages - Cole Phelps

1201
Bug with Lassiter V16 Police, not found by me, but it's worth seeing. EnjoyÃâà  


 









<div><iframe width="459" height="344" src="https://www.youtube.com/embed/9suZ0rGwi9I?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>
1202
Mafia Mod Request / Mafia 1 - Models of characters
December 25, 2011, 10:35:23 PM
I wanted to replace some characters in-game (just for fun  :cool:  ), but I don't know the names of them. Can someone make a list of these models and place it here or find it somewhere on the Internet and give a link to it.


 




I tried to find it, but with no success.
1203
General, Off Topic / Re: What in Vito Future
January 02, 2012, 08:27:02 PM
That's really amazing. And that ghost - makes it scary a bit.
1204
Gameplay Help / Re: My first tutorial for Mafia 1
January 20, 2012, 12:14:20 AM



 




Tutorial useful for everyone, who wants to gain this new "weapon" in Mafia - The City of Lost Heaven with speed and ease.


 




Mission 10 - Omerta.


 




Soundtrack ingame - Nat King Cole - Deck The Halls from Mafia 1 Snow Mod addon.


 




Mounted using Windows Movie Maker for our friendly site miastomafii.xaa.pl


 


 


 




Hope everyone likes it.


 




Regards
1205
Mafia Mod Request / Mafia 2 beacon issue
January 27, 2012, 02:57:49 PM
<div><iframe width="459" height="344" src="https://www.youtube.com/embed/KG3UYPIWrjI?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>

 




In 50 second, we see cops leaving the car and the beacon's still working. But when I drive a cop car with working beacon and when I leave it, this beacon stops. Could it be changed some way ? I mean making a beacon working even after leaving a car. Hope you'll understand.


 




Thanks for any help with that.
1206
Mod Help / How to replace cars in Mafia 1 ?
January 31, 2012, 07:33:08 PM
Most of you was thinking why after replacing the car (I mean after copying files to game folders 'Maps' and 'Models'; rarely we copy files to folders 'Anims', 'Sounds', 'Tables' etc.) we see original models in the game.


 




At the beginning I'd like to say that it's not enough to copy files to relevant folders. I'll explain you using an example: we want to change e.g. fire brigade car. So we look for file named fire00.4ds (file which is in folder 'Models'), we copy it to our Desktop and change it's name to fire10.4ds, and next we copy file fire00.4ds again to our Desktop and rename it to fire20.4ds. All three files (fire00.4ds
, fire10.4ds
, fire20.4ds
) must be pasted into folder 'Models'.


 


 


 


 




And now sth special for those who fancy Snow Mod Addon for Mafia 1 :lol:  - how to put snow plugs into the game ?


 




In Snow Mod's files we look for file named TruckB00.4ds and we change it's name to TruckA00.4ds. Next, we cut (Ctrl X) this file from folder 'Models', paste it into our Desktop and rename it into TruckA01.4ds. In the next step, we do the cutting three times and we change it's name three times - into TruckA10.4ds, TruckA11.4ds, and in the end TruckA12.4ds. And, finally, we put our four files (TruckA01.4ds
, TruckA10.4ds
, TruckA11.4ds
, TruckA12.4ds
) into folder 'Models'. From now on, we'd see snow plugs crossing through Lost Heaven. But when you enter it, it will change into regular truck.


 




How to solve that problem ?


 




In order to solve it, we need to copy file TruckA00.4ds to our Desktop and rename it to TruckA10.4ds - and then copy file TruckA00.4ds into the Desktop and rename it into TruckA20.4ds. At the end, we copy these files (TruckA10.4ds
, TruckA20.4ds
) to folder 'Models'. From now on, we will be able to drive snow plugs without any problems.


 


 


 




If you have any questions, feel free to ask. Hope I've written it in not complicated way.
1207
Mod Help / Mafia 1 - List of cars models names
January 31, 2012, 09:02:22 PM
Ordinary cars



 


 




<div class="ipsSpoiler_header">



Bolt Ace Coupe - fordtco00.4ds




Bolt Ace Fordor - fordtFor00.4ds




Bolt Ace Pickup - fordtpi00.4ds




Bolt Ace Runabout - fordtru00.4ds




Bolt Ace Touring - fordtto00.4ds




Bolt Ace Tudor - fordtTud00.4ds




Bolt Model B Cabriolet - ForAca00.4ds




Bolt Model B Coupe - ForAcou00.4ds




Bolt Model B Delivery - ForAde00.4ds




Bolt Model B Fordor - ForAfo00.4ds




Bolt Model B Pickup - ForApic00.4ds




Bolt Model B Roadster - ForAro00.4ds




Bolt Model B Tudor - ForAtu00.4ds




Bolt V8 Coupe - forVco00.4ds




Bolt V8 Fordor - forVfor00.4ds




Bolt V8 Roadster - forVRo00.4ds




Bolt V8 Touring - forVto00.4ds




Bolt V8 Tudor - forVtud00.4ds




Brubaker 4WD - miller00.4ds




Bruno Speedster 851 - speedster00.4ds




Caesar 8C 2300 Racing - alfa00.4ds




Caesar 8C Mostro - alfa8C00.4ds




Celeste Marque 500 - merced500K00.4ds




Corrozella C-Otto 4WD - bugatti00.4ds




Crusader Chromim Fordor - pontFor00.4ds




Crusader Chromim Tudor - pontTud00.4ds




Falconer - blackha00.4ds




Falconer Gangster - black00.4ds




Falconer Yellowcar - taxi.4ds, taxi00.4ds, taxi10.4ds




Guardian Terraplane Coupe - hudcou00.4ds




Guardian Terraplane Fordor - hudfor00.4ds




Guardian Terraplane Tudor - hudtu00.4ds




Lassiter V16 Appolyon - hartmann00.4ds




Lassiter V16 Charon - hearseCa00.4ds




Lassiter V16 Fordor - cad_ford00.4ds




Lassiter V16 Phaeton - cad_phaeton00.4ds




Lassiter V16 Police - polCad00.4ds




Lassiter V16 Roadster - cad_road00.4ds




Schubert Extra Six Fordor - chemaFor00.4ds




Schubert Extra Six Police Fordor - polimFor00.4ds




Schubert Extra Six Tudor - chematud00.4ds




Schubert Extra Six Police Tudor - polimTud00.4ds




Schubert Six - chev00.4ds




Schubert Six Police - poli00.4ds




Silver Fletcher - arrow00.4ds




Thor 810 Phaeton FWD - cordPh00.4ds




Thor 810 Sedan FWD - cordSe00.4ds




Thor 812 Cabriolet FWD - cordCa00.4ds




Trautenberg Model J - deuseJco00.4ds




Trautenberg Racer 4WD - deusenberg00.4ds




Ulver Airstream Fordor - airflFor00.4ds




Ulver Airstream Tudor - airflTud00.4ds




Wright Coupe - buiCou00.4ds




Wright Coupe Gangster - buigang00.4ds




Wright Fordor - buiFor00.4ds




Bolt Ambulance - Ambulance00.4ds




Bolt Firetruck - fire00.4ds




Bolt Hearse - hearseA00.4ds




Bolt Truck Flatbed - truckA00.4ds




Bolt Truck Covered - truckB00.4ds




Bolt Truck - truckBx00.4ds




</div>

 


 




Prototypes



 


 




<div class="ipsSpoiler_header">



Black Dragon 4WD - blackdragon00.4ds




Black Metal 4WD - chevroletm6H00.4ds




Bob Mylan 4WD - hotrodp200.4ds




Bolt-Thrower - Thunderbird00.4ds




Crazy Horse - FThot00.4ds




Demoniac - hotrodp300.4ds




Flame Spear 4WD - hotrodp600.4ds




Flamer - Flamer00.4ds




Flower Power - Bolt Model A Delivery




Hillbilly 5.1 FWD - Tbirdold00.4ds




Hotrod - FordHOT00.4ds




Luciferon FWD - phantom00.4ds




Manta Taxi FWD - phantomtaxi00.4ds




Masseur - fordApick00.4ds




Masseur Taxi - fordApickTaxi00.4ds




Mutagen FWD - cord_sedanH00.4ds




Speedee 4WD - hotrodp400.4ds




</div>

 


 




Additional cars



 


 




<div class="ipsSpoiler_header">



brouk00.4ds - VW Beetle




bigfoot00.4ds - Monster Truck coloured brown ( based on Bolt B ) - same as in Little Italy Park Mod 2




bigfoot.4ds - Monster Truck coloured blue




bull00.4ds - Bulldozer




xedos00.4ds - Mazda Xedos




bus00.4ds - Bus




panz.4ds - Tank (you cannot steer left and right; only straight driving)




9motorka.4ds - Motorcycle with box (very unstable)




toyota00.4ds - Model of Toyota




traktor.4ds - Tractor from suburban areas




truckbxx00.4ds - Truck from the docks with text "Atlantic Import" from mission "Just For Relaxation"




trucknajezd.4ds - Truck with a ramp for racing cars - in Free Extreme is placed in three locations marked on the map (in attachment)




truckmorph.4ds - Truck from mission 10 "Trip To The Country", in which we are trying to lose the gansgters




Salina.4ds - Tram (only in Carcyclopedia - not available to drive)




</div>

 


 




Also, we are able to drive snow plugs in Mafia 1. How to install them ? - see http]


 




You need to extract folder 'Models' using Mafia Data Xtractor. If you want to replace some cars, follow my instructions here [url=/forums/10/3559]http]
1208
It's very short and easy procedure. It can be done in two ways:


 




First method


 




Find folder named /pc/sds/police_char and change it into police_char1


 


 




Second method


 




Find the same folder as shown above and simply delete it (but it's important to make a backup before deleting).


 




It's useful when we want to drive police cars freely (as it's known, they're wanted by the real police).


 


 




And now surprise - how to turn the beacon on without LUA scripts or sth similar ?


 




It's enough to press a key, which is used to change radio station - default is , (coma) or . (dot) on the keyboard. I discovered it when I realised that there's no radio music in a cop car  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">
1209
I'm gonna show you how to install Free Ride v2.0 for Joe's Adventures, because lots of players have troubles with installation. Let's go then!


 




English instruction


 




1. Download Free Ride 1.9 Joe here http://mafia2.scorpions.cz/download/mafia-2-mody - scroll down until you find Free Ride 1.9 Joe


 




2. Important note: name of the folder you extracted from above file needs to be changed to cnt_joes_adventures_; otherwise files won't be overwritten


 




3. Now let's go to Free Ride v2.0 " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20"> It contains five *.exe files listed below:




-> Commun Files Setup http://www.fileimport.com/7p61gumhk6p1/1-FR_JA_v2.0_-_Commun_Files_Setup.exe.html




-> Joe Player Setup http://www.fileimport.com/s4p3pg3rcmo1/2-FR_JA_v2.0_-_Joe_Player_Setup.exe.html or Vito Player Setup http://www.fileimport.com/we2hdrz02nf8/2-FR_JA_v2.0_-_Vito_Player_Setup.exe.html




-> Skin Option Player Setup http://www.fileimport.com/xw0wiqex7yuo/3-FR_JA_v2.0_-_Skin_Option_Player_Setup.exe.html




-> Cathouse Original Files Setup http://www.fileimport.com/fj5qpy7sjw01/FR_JA_v2.0_-_Cathouse_Original_Files_Setup.exe.html




-> Original Files Setup http://www.fileimport.com/vtqidiorepbb/FR_JA_v2.0_-_Original_Files_Setup.exe.html


 




IMPORTANT



 




First three files (from multiupload files) are necessary for mod to work (but in the 2nd point choose one file: Joe or Vito - don't install both of them !)


 




If you want to play Cathouse mission, see point 4 ('Cathouse Original Files Setup')


 




If you forgot to do the backup, don't worry - see point 5 ('Original Files Setup')


 




One more thing


 




In pcdlcscnt_joes_adventures_pcdlcscnt_joes_adventures_ installer created folders named


 




sds




sds_cz




sds_de




sds_en




sds_fr




sds_pl




sds_ru


 




And there's also file titled 'content'. You have to move these folders and file 'content' to pcdlcscnt_joes_adventures_ directory. And everything.


 




I'm also attaching the video here


 







 


 


 




Hope it's written clearly. If you have any questions, feel free to ask. Enjoy it!
1210
Mod Help / Mafia 1 - Installation of Real Driver Mod
February 01, 2012, 08:19:58 PM
Real Driver Mod allows us to listen our favourite music while driving the car, use the turn signals (in every car, except fire brigade car and some prototypes) and also in police cars Schubert Extra Six series turn the police siren on.


 




To install this mod, you will need to download three things:


 




-> Mafia 1 tool called DCED




-> Mafia 1 tool called Mafia Data Extractor




-> And this pack


 


 




1. At the very beginning, we download the pack
and extract it to our Desktop.




2. Next, we run MDEx
and extract folder MISSIONS.




3. Then we run DCED, we choose 'Open' option and we look for file scene2.bin (e.g. it can be scene2.bin file from folder FREEKRAJINA
- in this way mod will be working outside the town, but only at a daytime). On control panel we click 'Edit', and then 'Import' - then we choose proper files. We add them one by one, but it's important to save scene2.bin file at the end.


 




IMPORTANT!





It's recommended to make a backup of scene2.bin file, cause DCED is like to damage these files.


 




4. Finally! We run Mafia and set controls in this way in 'Car' section (they're set in this way in order not to corrupt with other controls):




Primary jump key (Q) - left turn signal




Secondary jump key (F) - right turn signal




Secondary car horn key (K) - police siren




Works only with two police cars - they're Schubert Extra Six Police Fordor and Schubert Extra Six Police Tudor.




Primary hide weapon key (H) - music player




To make it working, we put into folder SOUNDS/MUSIC ten (and not more!) audio files with our favourite music - and what's more - they must be in MP3 format and their names must be: 1.mp3, 2.mp3 and so on to 10.mp3.


 




Known bugs (checked by me)




-> Sometimes music in the player turns off automatically (and we can't do anything with this)


 




One more thing




-> In the pack there's also included cop car model Citroen XM Police - it's an addon and it's not required to run the mod.


 




Well, guys - that's everything from me. If you have some questions, be sure to ask them  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">


 




Regards
1211
Thanks to this tutorial you won't have to download Mafia 2 Soundtracks from the internet :lol:


 




1. Download a tool for Mafia 2 called Mafia 2 Audio Extractor




2. Run file m2ae.exe and click 'Open' and then choose folder with music, e.g. pcsdsmusicRadio50delta. Then mark the files you want to listen and click 'Open'.




3. If you want to save them, click 'Save All'.




4. If you want to convert them to MP3 or other format, you can use a converter called Format Factory 3.0.1


 




Well, in this four easy steps we can have our favourite music saved on our disc. That's it.


 




Regards
1212
To do this, we will need a program called ExSDS03 - download link:


 




http://www.fileimport.com/ca58cs3hylkt/ExSDS03.zip.html


 


 




1. Extract archive and run the program.




2. On the control panel choose menu 'File' and then 'Open'. Then go to pcsds_enfmv directory and open any file you want from this directory.




3. After opening, you'll see list of files - look for file with *.bin
extension. Click it with right mouse button and click 'Extract'.




4. Go to folder where you have extracted the file and open it with Notepad.


 




In this way you can look through all dialogues presented during the game. Fast and easily.
1213
Mod Help / Re: Zmodeler - how support.
February 01, 2012, 10:05:31 PM
Already posted http]
1214
Mod Help / Help with seeing textures in Mafia 1
February 04, 2012, 08:03:02 PM
If anyone has a problem with getting some mod to work, this tutorial is good for him.


 




First reason for that can be not ticked 'True Color' option. Open file Setup.exe, look for 'True Color' option and tick it. Mod cannot work if the following options are not ticked, too - they're 'Low detail level' and 'Compressed'. They shouldn't be ticked if you want to see textures correctly. However, on weak computers they should be ticked to have fluent game speed.


 




Second (and I hope the last one) reason could be original (not modified) rw_data.dll file. To make things good, it's recommended to use Mafia Data Extractor. Launch the tool and when it asks to patch that file, click 'Yes' and from now on, everything should be alright.


 




EDIT


 




Marlboro took a shot and I'll show it now.


 




1215
Gameplay Help / Next tutorial for Mafia 1
February 10, 2012, 10:14:17 AM
Hello!


 




I'd like to show you my next tutorial for Mafia - The City of Lost Heaven. This time, you'll see quick way to kill Gonzalez in Free Ride Extreme.


 




So watch and enjoy :cheer:


 







 


 




If you have any questions, feel free to ask.