yea, ive played around with taxi mods but what I would want to do I wouldnt want to start with you in a taxi. If there was a way to just make a random civilian walking down the street attack you with a weapon, thats the kind of thing I want. I guess I just dont get why we have been able to hack into the taxi script but not other things, like the script for when a person you are carjacking will attack you or not. It seems to me that these scripts should all be on the same 'level' of the programming if you will.
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2
Mod Help / Modding general police and civilian behavior
July 21, 2012, 01:02:56 AM
so why cant we access some of the more hard wired code? tools were created to read the scene.bin files and all that, what is the difference?
being able to change what general traffic and people do would be huge. could have people committing crimes against other people. Mobsters randomly attacking you instead of just defending themselves against you. paying random people walking down the street to become your bodyguard. lots of possibilities...
being able to change what general traffic and people do would be huge. could have people committing crimes against other people. Mobsters randomly attacking you instead of just defending themselves against you. paying random people walking down the street to become your bodyguard. lots of possibilities...
3
Mod Help / Modding general police and civilian behavior
July 18, 2012, 11:53:54 PM
Hello, I am trying to figure out how to mod the general police, civilian, and gangster behavior in Mafia 1. For example, I mean how to modify the behavior of a police person walking down the street in freeride. Also the police and mobsters in cars as part of the default traffic in freeride. Surely there must be some script they are running on somewhere but I cannot find anything in BSV 3.0. Any help?