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Quoteply=game.game:GetActivePlayer()
DelayBuffer:Insert(function(l_1_0)
CommandBuffer:Insert(l_6_0,{
function(l_1_0)return ply:SetControlStyle(enums.ControlStyle.LOCKED)end,
function(l_4_0)return ply:AnimPlay("sc_worker_pissing_in", false)end,
function(l_2_0)return ply:AnimPlay("sc_worker_pissing_react", false)end,
function(l_3_0)return ply:AnimPlay("sc_worker_pissing_wide", false)end,
function(l_5_0)return ply:AnimPlay("sc_worker_pissing_out", false)end,
function(l_8_0)return ply:SetControlStyle(enums.ControlStyle.FREE)end})
end,{l_1_0},500,1,false)