More finished codes soon.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
1
Mafia II mods / Earn money with snow shoveling
May 31, 2012, 06:12:35 PMMore finished codes soon.
2
Mafia II mods / Manual change of weather at any time and anywhere
June 02, 2012, 03:33:34 PM
Change your weather with only one lua button at any time and anywhere.
Total of 20 different weathers for winter.
You need download this file for the correct working:[/size]
"freeride.sds"
Unpack and copy "freeride.sds" in to Mafia II/pc/sds/skies.
<div class="ipsSpoiler_header">
ply=game.game:GetActivePlayer()
if i==nil then i=0 end i=i+1 if i==21+1 then i=1 end
DelayBuffer:Insert(function(l_1_0)if i==1 then game.gfx:SetWeatherTemplate("DT02part01Railwaystation")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==2 then game.gfx:SetWeatherTemplate("DT02part02JoesFlat")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i= then game.gfx:SetWeatherTemplate("DT02part03Charlie")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==4 then game.gfx:SetWeatherTemplate("DT02part04Giuseppe")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==5 then game.gfx:SetWeatherTemplate("DT02part05Derek")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==6 then game.gfx:SetWeatherTemplate("DT02NewStart1")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==7 then game.gfx:SetWeatherTemplate("DT02NewStart2")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==8 then game.gfx:SetWeatherTemplate("DT03part01JoesFlat")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==9 then game.gfx:SetWeatherTemplate("DT03part02FreddysBar")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==10 then game.gfx:SetWeatherTemplate("DT03part03MariaAgnelo")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==11 then game.gfx:SetWeatherTemplate("DT03part04PriceOffice")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==12 then game.gfx:SetWeatherTemplate("DT04part01JoesFlat")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==13 then game.gfx:SetWeatherTemplate("DT04part02")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==14 then game.gfx:SetWeatherTemplate("DT05Distillery_inside")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==15 then game.gfx:SetWeatherTemplate("DT05part01JoesFlat")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==16 then game.gfx:SetWeatherTemplate("DT05part02FreddysBar")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==17 then game.gfx:SetWeatherTemplate("DT05part03HarrysGunshop")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==18 then game.gfx:SetWeatherTemplate("DT05part04Distillery")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==19 then game.gfx:SetWeatherTemplate("DT05part05ElGreco")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==20 then game.gfx:SetWeatherTemplate("DT05part06Francesca")end end,{l_1_0},250,1,false)
</div>
Total of 20 different weathers for winter.
You need download this file for the correct working:[/size]
"freeride.sds"
Unpack and copy "freeride.sds" in to Mafia II/pc/sds/skies.
<div class="ipsSpoiler_header">
ply=game.game:GetActivePlayer()
if i==nil then i=0 end i=i+1 if i==21+1 then i=1 end
DelayBuffer:Insert(function(l_1_0)if i==1 then game.gfx:SetWeatherTemplate("DT02part01Railwaystation")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==2 then game.gfx:SetWeatherTemplate("DT02part02JoesFlat")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i= then game.gfx:SetWeatherTemplate("DT02part03Charlie")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==4 then game.gfx:SetWeatherTemplate("DT02part04Giuseppe")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==5 then game.gfx:SetWeatherTemplate("DT02part05Derek")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==6 then game.gfx:SetWeatherTemplate("DT02NewStart1")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==7 then game.gfx:SetWeatherTemplate("DT02NewStart2")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==8 then game.gfx:SetWeatherTemplate("DT03part01JoesFlat")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==9 then game.gfx:SetWeatherTemplate("DT03part02FreddysBar")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==10 then game.gfx:SetWeatherTemplate("DT03part03MariaAgnelo")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==11 then game.gfx:SetWeatherTemplate("DT03part04PriceOffice")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==12 then game.gfx:SetWeatherTemplate("DT04part01JoesFlat")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==13 then game.gfx:SetWeatherTemplate("DT04part02")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==14 then game.gfx:SetWeatherTemplate("DT05Distillery_inside")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==15 then game.gfx:SetWeatherTemplate("DT05part01JoesFlat")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==16 then game.gfx:SetWeatherTemplate("DT05part02FreddysBar")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==17 then game.gfx:SetWeatherTemplate("DT05part03HarrysGunshop")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==18 then game.gfx:SetWeatherTemplate("DT05part04Distillery")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==19 then game.gfx:SetWeatherTemplate("DT05part05ElGreco")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==20 then game.gfx:SetWeatherTemplate("DT05part06Francesca")end end,{l_1_0},250,1,false)
</div>
3
Mafia II mods / Manual save game at any time and anywhere
June 02, 2012, 03:59:10 PM
Save the game anywhere, anytime. Saved game you will see in the "Load Chapter".
It works 100% perfectly on cnt_free_ride_game.[/size]
<div class="ipsSpoiler_header">
game.game:SaveGame(1600)"to"game.game:SaveGame(1600)
</div>
It works 100% perfectly on cnt_free_ride_game.[/size]
<div class="ipsSpoiler_header">
game.game:SaveGame(1600)"to"game.game:SaveGame(1600)
</div>
4
Mafia II mods / Change your player model at any time and anywhere
June 03, 2012, 10:04:38 AM
Change your player model with only one lua button at any time and anywhere.
Total of 12 different models.
100% working, just not in the car. " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20"> See in the video.
<div class="ipsSpoiler_header">
ply=game.game:GetActivePlayer()
if i==nil then i=0 end i=i+1 if i==13+1 then i=1 end
DelayBuffer:Insert(function(l_1_0)if i==1 then game.game:ChangePlayerModel("vitarmy")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==2 then game.game:ChangePlayerModel("vitksl2")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i= then game.game:ChangePlayerModel("vitnah_t")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==4 then game.game:ChangePlayerModel("vitoveral")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==5 then game.game:ChangePlayerModel("vitspo")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==6 then game.game:ChangePlayerModel("vittel")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==7 then game.game:ChangePlayerModel("vitukl")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==8 then game.game:ChangePlayerModel("vitvez")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==9 then game.game:ChangePlayerModel("vitvop")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==10 then game.game:ChangePlayerModel("vitvov")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==11 then game.game:ChangePlayerModel("vitvov2i")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==12 then game.game:ChangePlayerModel("vitvov3")end end,{l_1_0},250,1,false)
</div>
Total of 12 different models.
100% working, just not in the car. " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20"> See in the video.
<div class="ipsSpoiler_header">
ply=game.game:GetActivePlayer()
if i==nil then i=0 end i=i+1 if i==13+1 then i=1 end
DelayBuffer:Insert(function(l_1_0)if i==1 then game.game:ChangePlayerModel("vitarmy")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==2 then game.game:ChangePlayerModel("vitksl2")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i= then game.game:ChangePlayerModel("vitnah_t")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==4 then game.game:ChangePlayerModel("vitoveral")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==5 then game.game:ChangePlayerModel("vitspo")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==6 then game.game:ChangePlayerModel("vittel")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==7 then game.game:ChangePlayerModel("vitukl")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==8 then game.game:ChangePlayerModel("vitvez")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==9 then game.game:ChangePlayerModel("vitvop")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==10 then game.game:ChangePlayerModel("vitvov")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==11 then game.game:ChangePlayerModel("vitvov2i")end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==12 then game.game:ChangePlayerModel("vitvov3")end end,{l_1_0},250,1,false)
</div>
5
Mafia Mod Request / Help with weapons sounds
October 16, 2012, 11:51:23 AM
Hi, i want change some weapons sounds but i don't know how to convert MP3 to FSB file. Help me please. " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/sad@2x.png 2x" width="20" height="20">
6
Mafia II mods / New weapons sounds
October 24, 2012, 09:03:57 PM
Hi,
here is a several new weapons sounds from me. I hope you enjoy them. " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">
Download it here:
http]
here is a several new weapons sounds from me. I hope you enjoy them. " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">
Download it here:
http]
7
Mafia Mod Request / The Betrayal of Jimmy in winter
December 10, 2012, 02:24:10 PM
Hi,
i have one idea.
It is possible to remodel The Betrayal of Jimmy for winter? Can anyone do it, or how to do it? That would be great. " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">
Thanks.
i have one idea.
It is possible to remodel The Betrayal of Jimmy for winter? Can anyone do it, or how to do it? That would be great. " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">
Thanks.