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October 08, 2012, 12:35:16 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I have done almost no work on it as of this point, except an Idea and a Video


 




[youtube:16yhm5bg]
[/youtube:16yhm5bg]

#1 October 08, 2012, 03:16:29 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Awesome!

#2 October 08, 2012, 03:56:01 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Good Luck!

#3 October 08, 2012, 10:31:30 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
good mafia 2 mods will always be appreciated.

#4 October 09, 2012, 04:00:10 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Quotegood mafia 2 mods will always be appreciated.

 


 




I did two when it first come out, Redemption Mod and Vito's Vendeta (a simple skin and voice change) when I relaized the game was not modable like the first...I gave up

#5 October 28, 2012, 03:14:06 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Alright, we are at the very beginnning this, I am building a new city , or rather neighbothood for this mod.  Everything will be much smaller, closer.


 




Again and Shamelessly my inspiration for this is the early section of God Father 2


 




But my neighborhood will be a waterfront neighborhood


 


 


 




I started  with mise02-ulicka  which I moved to the tutorial file, although that might change.  and i removed EVERYTHING  but the roads sidewalks people and cars, the ground you see here, is not what will be seen, except in various and sundry wholes in the scenery, I didn't want anyone to see blue sky between buildings.







 




The Waterfront will play a big role in the game so i faked one in for the moment, I doubt it will stay quite like this












 




So this is the base, from which Capoletti 1922 will rise

#6 October 28, 2012, 07:12:59 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I'm looking forward to seeing the progress of the mod. Looks like it's gonna be awesome!  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">  Wish you luck, Matteo!

#7 October 28, 2012, 02:39:12 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Woah, i look forward to this

#8 November 02, 2012, 03:27:05 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Okay an update on the city building for Capoletti 1922


 




I have moved the water front forward, but its not all there yet


 




Details Details Details


 







 




Took out the grass parking strip and curb here, but I need to finish the street a little better...and the lighting is too bright


 









I refaced the piers to brick, Added wood barriers and of course the buildings.   I only going to use smaller buildings to give it a cozier feel.  Sidewalks will be in some places, but only the church will have grass parking strips.  The trolley tracks will be converted into street freight rail system (simualted, not running) that will run off from off the board to a dockside warehouse. The overheads are already down.


 







 







 




The mission I am using is limited but amenable to change

#9 November 02, 2012, 10:06:20 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Nice! thanks for the update

#10 November 03, 2012, 09:25:10 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Keep working! Maybe it will be good mod.

#11 November 03, 2012, 09:47:34 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
You shouldn't even doubt this mod is gonna be great, AZZO

#12 November 04, 2012, 01:12:08 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Great  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">

#13 November 04, 2012, 05:13:50 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Detailed screens, and nice idea to make traffic for the town, it makes it more realistic   <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">




Good work

#14 November 06, 2012, 03:00:55 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
JOJOXX  I am too lazy to make traffic, the mission I am building this off of, already had traffic      


 


 




A Little more of the city is done but I have a lot of work ahead of me,


 




once I lay the base city, then I have to  copy it four times, for the four chapters this mod will have


 




In Capoletti 2 I spent a lot of time fussing with non-mission related things, just seeing what I can do


 




well been there done that, don't need to do the Chicago club or burning building again, So this mod is going to be more like the game


 




A series of Missions in a Series of Chapters, that will lead to rise Of Tomas Capoletti in this neighborhood


 




Here is some more of the town




(The light is still way to harsh, but I'll get to it)


 







 







 







 







 


 




Using the models from the city it doesn't look all that different, but just enough, and I will be re texturing here and there