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June 13, 2012, 09:51:50 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Is there a way to turn off the GUI that pops up when you drive a car in Mafia I for screenshots like there is in Mafia II and so many other games? i hope so as i am tired of editing out stuff. thanks for help on this if possible.

#1 June 14, 2012, 03:06:06 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Do you mean the speedometer and that?

#2 June 14, 2012, 05:44:02 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
yep. i know there is a free cam and we can also get out of the car and take pics but i had hoped to find some way maybe even a hot key that might turn off the screen stuff. thanks if any info.

#3 June 14, 2012, 06:12:59 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Hmmm... it could be a code thing... i'm sure one of the coders will reply to you soon

#4 June 16, 2012, 06:38:43 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
ok cool, it would be nice, i can edit screenshots but it would be nice to have a way to do this in play. thanks. if possible.

#5 June 16, 2012, 07:07:59 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Indeed it would!

#6 June 23, 2012, 08:50:56 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
still hoping someone knows how to do this, ..i will keep fingers crossed, they really should have included this in the game engine.

#7 June 24, 2012, 01:51:38 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
for Mafia2




with the injector


 




to take the widgets out:   game.hud:Show(false)




not to show the character: game.game:GetActivePlayer():ShowModel(false)




use (true) to reactivate


 




to move around easily to get a nice view




bindKey ("I","v = game.game:GetActivePlayer():GetPos() v.y = v.y + 2 game.game:GetActivePlayer():SetPos(v)")




bindKey ("J","v = game.game:GetActivePlayer():GetPos() v.x = v.x - 2 game.game:GetActivePlayer():SetPos(v)")




bindKey ("K","v = game.game:GetActivePlayer():GetPos() v.y = v.y - 2 game.game:GetActivePlayer():SetPos(v)")




bindKey ("L","v = game.game:GetActivePlayer():GetPos() v.x = v.x + 2 game.game:GetActivePlayer():SetPos(v)")




bindKey ("U","v = game.game:GetActivePlayer():GetPos() v.z = v.z + 2 game.game:GetActivePlayer():SetPos(v)")




bindKey ("O","v = game.game:GetActivePlayer():GetPos() v.z = v.z - 2 game.game:GetActivePlayer():SetPos(v)")