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July 20, 2012, 03:37:59 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Hi guys, I love the shubert pickup in mafia 2, and I always hated the boxes in the back. playing today at the docks I saw an npc unloading these boxes from a truck. and I was able to steal and drive the truck without the boxes. As soon as I saved it though in a garage the boxes were back, is there any mod that would allow the player to use the unload script the npc has so I could take the boxes out myself? the npc will not unload a player truck, I tried.




If there is anyway to do this please let me know, I play steam version and my favorite is jimmys vendetta so I would like to use this feature there.


 


 




Thanks so much!

#1 July 23, 2012, 01:46:23 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
empty shubert pickup are certainly into the game ...

#2 July 24, 2012, 06:24:22 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
But they dont stay empty if you garage them, I am looking for a way to empty the boxes, either using lua or a script, or even a mod that just plain deletes them.

#3 July 24, 2012, 08:15:33 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I subscribe to the question of Mr. cshllb, I do not like these boxes. If somebody knows a way please tell me.

#4 July 24, 2012, 08:32:06 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
In Joe adventure, there is a mission where he have to sale weapons to gunshops and has he goes in the mission the truck get empty, so i thinks that where you gone find that.


 




The mission start in front of the slaugter house, you picck up the truck and bad guys chase you  :woohoo:

#5 July 24, 2012, 08:44:36 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
cshllb


 




This can be surely done using Injector, you'd better talk to someone who knows LUA commands  <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">

#6 July 24, 2012, 08:58:46 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Any ideas who could help Cole?

#7 July 24, 2012, 09:00:33 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
eXistenZ34 and zahar999 are the best  <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">

#8 July 25, 2012, 12:06:41 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I hope they can make time to help :)  thanks cole

#9 July 25, 2012, 12:51:38 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Hi




Cole no relation to LUA language. it's a piece of the car, such as doors, lights, wheels .............




and it is when you repair car that  the boxes reappear, but it's possible if you understand the work of Dgumba
(the specialist on the modification of M2 cars).


 




I can do at the latest for this weekend.


 




example, this jefferson provincial
 without hood.


 




[align=center:3a4nbrxc][/align:3a4nbrxc]

#10 July 25, 2012, 01:53:27 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
eXistenZ34




You can remove the roof in car on 4 landing place?

#11 July 25, 2012, 01:59:54 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
That's great, thAnk you so much, I would love to learn to do things like that. I wish I could figure out how to make convertible like you did.




Thanks for your help. I tried modding car sounds once and had to re download entire car file haha cause I deleted all sound. Thanks again. I appreciate your help

#12 July 27, 2012, 07:03:56 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Is it possible you could teach me how you took the roof off the provincial?




I was looking through scripts and found load and unload, any chance those may work?

#13 July 29, 2012, 07:03:27 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I found some things I have questions on, and from what I hear you are the lua expert, I have found part names for each of the six boxes, along with all necessary scripts and animations for loading and unloading crates out of a pickup, I have also found lua commands that may help with part names but I cant get it to work. perhaps my syntax is incorrect, part names for crates are bedna01 bedna02 etc. animations are under pc/sds/city/port in the scripts section you will see scripts and animations.


 


 


 




game.game:GetActivePlayer():GetOwner():SetOffPart(bedna01)




this is what I'm trying lua code wise but its not working so far, if anybody can help I'd appreciate.

#14 July 29, 2012, 11:27:26 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Shubert Pickup without box on the rear platform for Summer & Winter.



 







 




http]


 




[hr:iggc5tqy][/hr:iggc5tqy]


 







QuoteI found some things I have questions on' date=' and from what I hear you are the lua expert, I have found part names for each of the six boxes, along with all necessary scripts and animations for loading and unloading crates out of a pickup, I have also found lua commands that may help with part names but I cant get it to work. perhaps my syntax is incorrect, part names for crates are bedna01 bedna02 etc. animations are under pc/sds/city/port in the scripts section you will see scripts and animations.[/quote'] 




this are three completely different things.







 




1 = entity in Port file




2 = objet as "Gun","knife","baseball bat","umbrella",...........




3 = it is a part of the car, and I have already mentioned
.


 




[hr:iggc5tqy][/hr:iggc5tqy]


 




[align=center:iggc5tqy]Edit : Formula 1 + JO = not much time
[/size][/align:iggc5tqy]