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May 19, 2012, 12:38:20 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Does anyone know how to fix sky bug in winter night freeride (I'm using Costa's FR)?


 




Here's the screenshot:




winter_night.jpg[/attachment:2crmzkw5]

#1 May 19, 2012, 01:12:40 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
for that to change the weather in the script




you have to make changes to the Freeride lua


 




can simply use the injector




game.gfx:SetWeatherTemplate("DTFreeRideNightSnow")


 


 




you are using a very old FR




it is 1.5 years or more




completely irrelevant


 




eXistenZ34 has long made ??a file for the sky in the FR  




there is 25 different kinds of winter weather




and 25 different kinds of weather for the summer

#2 May 19, 2012, 02:11:27 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I know that I'm using almost ancient FR, but I like it for simplicity of editing script  <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">

#3 May 19, 2012, 03:47:30 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Weather for FR from eXistenZ34


 




25 different kinds of winter weather




and 25 different kinds of weather for the summer




install this file Mafia II/pc/sds/skies --->




http://narod.ru/disk/49773986001.ed5109 ... 4.rar.html


 




can simply use the injector




game.gfx:SetWeatherTemplate("xxxxx")


 




xxxxx


 




<div class="ipsSpoiler_header">



 




for summer


 




DT_RTRclear_day_early_morn1




DT_RTRclear_day_early_morn2




DT_RTRclear_day_morning




DT_RTRclear_day_noon




DT_RTRclear_day_afternoon




DT_RTRclear_day_late_afternoon




DT_RTRclear_day_evening




DT_RTRclear_day_late_even




DT_RTRclear_day_night




DT_RTRfoggy_day_early_morn1




DT_RTRfoggy_day_morning




DT_RTRfoggy_day_noon




DT_RTRfoggy_day_afternoon




DT_RTRfoggy_day_late_afternoon




DT_RTRfoggy_day_evening




DT_RTRfoggy_day_late_even




DT_RTRfoggy_day_night




DT_RTRrainy_day_early_morn




DT_RTRrainy_day_morning




DT_RTRrainy_day_noon




DT_RTRrainy_day_afternoon




DT_RTRrainy_day_late_afternoon




DT_RTRrainy_day_evening




DT_RTRrainy_day_late_even




DT_RTRrainy_day_night


 



<hr class="bbcode_rule" />



 




for winter


 




DT05part01JoesFlat




DT05part02FreddysBar




DT05part03HarrysGunshop




DT02part02JoesFlat




DT02part04Giuseppe




DT05part06Francesca




DTFreeRideNightSnow




DT04part02




DTFreeRideDaySnow




DT03part01JoesFlat




DT05part04Distillery




DT02part03Charlie




DT02part04Giuseppe




DT02NewStart1




DT02NewStart2




DT05Distillery_inside




DTFreeRideDaySnow




DT03part01JoesFlat




DT02part01Railwaystation




DT02part02JoesFlat




DT04part01JoesFlat




DT05part05ElGreco




DT03part02FreddysBar




DT03part03MariaAgnelo




DT03part04PriceOffice


 




</div>

 


 


 


 







QuoteI know that I'm using almost ancient FR' date=' but I like it for simplicity of editing script  <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20"> [/quote']

scenario FR Costa, on the contrary quite complex to understand and edit




but the FR to date in terms of diversity




completely empty




No change in character




melee weapons, etc. etc.