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#30 June 06, 2012, 09:27:31 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
French translation of last few posts:


 




@ExistenZ34


 




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Non malheureusement, on parlait juste du fait que les icons mis sur la carte avec RegisterIconPos , on arrive pas a les enlever. et zahar me pointait qu'avec Quests, il y a la ligne rouge, moi je l'ai avec SetTargetForGPS.




mais m̮̻me probl̮̬me pour l'enlever.




je cherche effectivement le UserMarker celui qui fait la ligne verte, et promis j'update t'as page en cas de nouveau stuff, mais tu en sais beaucoup plus que moi   " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">




je rame beaucoup pour la syntax, alors j'essaie d'ecrire de toute les fa̮̤ons possible jusqu'a ce que ̮̤a marche.




Tout ce que j'ai pour le moment c'est un chauffeur qui me conduit ou je veux de la fa̮̤on de conduire voulus.




pour le moment je monte simplement dans le taxi comme dans n'importe quel voiture,j'injecte mon script F8, le script change al̮̩atoirement la fa̮̤on de conduire du taxi pour avoir diff̮̩rent style de chauffeur,et j'envoie le chauffeur a la gare, ma maison ou ailleurs avec des coordonn̮̩e 'keybind' a des touches, ou lui demande de mettre le pied au plancḫ̩ et d'ignorer les feu rouge moyennent un extra. voila c'est tout.




C'est pour ̮̤a effectivement que je cherchais la ligne verte; l'utilisation du t̮̩l̮̩phone ; faire parler ; et comment d̮̩tecter un type de voiture (ou objet) lorsqu'elle passe devant nous dans le but de l' arr̮̻ter avec le bras.




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#31 June 15, 2012, 03:49:55 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
wow, glad you are working on this, i look forward to the possiblity of it working thanks for sharing this and making the effort.

#32 June 15, 2012, 09:06:40 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Sans vouloir te vexer ocram tu en est au meme point que Yoshid et son Taxi Mod de Janvier 2011.


 







 




et J'ai aussi r̮̩alis̮̩ un script le 30-01-2011 pour test.




Joe au volant et en utilisant E-Key follow il changez de destination.


 




http://www.mediafire.com/download.php?s8blsehuhwph1s8

#33 June 15, 2012, 11:58:14 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
absolutley YES! this would be very cool!

#34 June 16, 2012, 03:49:03 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Where do i copy this file?:  :dry:




www.mediafire.com/download.php?s8blsehuhwph1s8

#35 June 17, 2012, 02:45:03 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
@eXistenz




Well I hope I am a little further than this.. but thanks




I need some time to get that phone working, and detect a car in front of you by its type, and by the way any idear how we can set the brain for an entity ?


 




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eXistenZ:Sans vouloir te vexer ocram tu en est au meme point que Yoshid et son Taxi Mod de Janvier 2011.




non au contraire , moi j'en suis arriv̮̩ la 3 semaines apr̮̬s avoir achet̮̩ le jeu, lol, mais bon j'y connait pas grand chose je fais ce que je peut, je me rapproche de la ligne verte ̮̤a m'intrigue




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@director




this is some old test file, as vito free ride

#36 July 23, 2012, 01:46:21 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I opened the "basic_anim2" with SDS explorer, and I found this script:


 




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ply=game.game:GetActivePlayer()




DelayBuffer:Insert(function(l_1_0)




CommandBuffer:Insert(l_6_0,{




function(l_1_0)return ply:SetControlStyle(enums.ControlStyle.LOCKED)end,




function(l_2_0)return ply:AnimPlay("TAXI_CALL-A", false)end,




function(l_3_0)return ply:AnimPlay("TAXI_CALL-B", false)end,




function(l_4_0)return ply:SetControlStyle(enums.ControlStyle.FREE)end})




end,{l_1_0},500,1,false)




Animation of stopping the taxi





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#37 July 23, 2012, 01:52:36 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Hellofarhad_999




Yes, the Taxi was supposed to be included into the game. but it has been disabled...




anyway somme left-over animations and text files are still around.




TAXI_CALL-A and TAXI_CALL-B one lift the arm forward to make a sign to a cab, the other one just bend the shoulder , those two animation are supposed to be played simultaneously.So vito put the shoulder to the right and lift the arm.


 




Look at 3:00' http://www.dailymotion.com/video/xqr8f7_mafia2-2012-05-10-taxi-driver-nervous-driving-ability-test_videogames#rel-page-under-2

#38 July 23, 2012, 02:01:12 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
what's the progress with the mod ?  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">

#39 July 23, 2012, 02:02:24 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Quoteyes, the Taxi was supposed to be included into the game. but it has been disabled...

anyway somme leftover animation and text files are still around.




TAXI_CALL-A and TAXI_CALL-B one lift the arm forward to make a sign to a cab, the other one just bend the shoulder , those two animation are supposed to be played simultaneously.So vito put the shoulder to the right and lift the arm.


Thanks for the detailed information.Hence, we can make a taxi mod... For example: Vito calls the taxi, sit down and points the way (with injector). What do you think about it?

#40 July 23, 2012, 02:11:27 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Or, We will be a taxi driver, and will deliver passengers. Is there a script that allows you to make the passerby to sit in a taxi?

#41 July 23, 2012, 02:15:59 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
kaminski,farhad_999


 




For Now I am working on trying to get working the click on map, to set the destination of the Taxi.




(The green line you see in game).


 




The Cab is for now working perfectly,I climb into any cab that pass in the street, and send him where I want (with for now pre-recorded destinations using bindkeys).




My script shuffle a bit the way the drivers behave (ways of driving) so it changes one from another.




and on the way I can ask the driver to go slower or to put the pedal to the floor for a few extra bucks.


 




If I work onto the green line it is because in Fr compare to the Injector there is no Bindkey command,




so as I said on the first posts of this topic, I had the choice to make a menu, where you can chose your destination, or to get that green line working...




(the use of the phone to call a cab is to find out as well)


 




If it takes to long I'll release a menu version of it for a start.




Ican make a video of a cab ride if you want, but well just a car driving hey  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">


 




Ps: and yes try to be THE driver of the cab for work is one of my goal, but well mafia2 is not that easy to mod as mafia1..

#42 July 23, 2012, 02:23:33 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Quotekaminski' date='farhad_999[/b'] 




For Now I am working on trying to get working the click on map, to set the destination of the Taxi.





(The green line you see in game).



 




The Cab is for now working perfectly,I climb into any cab that pass in the street, and send him where I want (with for now pre-recorded destinations using bindkeys).





My script shuffle a bit the way the drivers behave (ways of driving) so it changes one from another.





and on the way I can ask the driver to go slower or to put the pedal to the floor for a few extra bucks.



 




If I work onto the green line it is because in Fr compare to the Injector there is no Bindkey command,





so as I said on the first posts of this topic, I had the choice to make a menu, where you can chose your destination, or to get that green line working...





(the use of the phone to call a cab is to find out as well)



 




If it takes to long I'll release a menu version of it for a start.





Ican make a video of a cab ride if you want, but well just a car driving hey  
" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">


 




Ps: and yes try to be THE driver of the cab for work is one of my goal, but well mafia2 is not that easy to mod as mafia1..




Okay, we wait for this mod. If you need help with scripts, I am ready to help you  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">  Good luck  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">

#43 August 08, 2012, 04:41:05 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I'd love a real taxi. You could slip by the fuzz easier than before   :cool:

#44 January 06, 2013, 09:29:29 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Hey how's the mod progressing ? Are you still working on it? Really interested in knowing more about this, keep up the good work.