Announcement

If you are having trouble logging in, please reset your password.
If you are not getting an activation email, please check your spam or
use the "Contact Us" to contact an admin.
July 03, 2012, 07:12:13 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I want to make a mod, but I simply don't know how. I understand I have to use Rick's Tools as this opens SDS files (I'm not entirely sure what an SDS file is, but it seems like a compression of files) and the SDS files contain textures, scripts, tables etc. However, I do not know what files to edit or how to edit them.


 




The mod I would like to make would allow players to purchase cars from the Diamond Motors shop. I do not initially intend on anything complex or finely detailed. Here is a bit of pseudo code to further explain this idea:


 




Player is within AREA -> Show message("Press E to purchase a car") -> If Player presses E, show MENU -> Player selects a car -> if player has enough money -> money is decreased, car is spawned




-> if player does not have enough money -> show message ("You do not have enough money.")


 




Key:




AREA = Close proximity of Diamond Motors building entrance




MENU = A list of all the cars available for purchase and their price next to them. W and S keys to scroll up and down, E to purchase


 


 




So yeah, any tutorials, tips or advice would be greatly appreciated. By the way, I do not have any experience in modding besides a couple of tweaks in Oblivion.

#1 July 03, 2012, 09:01:33 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Wow. You have plans for something big. I think that a simple "tutorial" won't be enough. Why don't you start with some simple stuff to learn how to use tools? Like modifying freeride script or tables.sds

#2 July 03, 2012, 09:06:35 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Oh ok thanks, I did not realise the scale of this task. I'm not quite sure what you mean by "freeride script or tables.sds", so can I ask that you set me a specific task and if necessary tell me where to begin? Thanks for the reply


 




EDIT: My bad, I found the tables.sds. Having a look at it now...

#3 July 04, 2012, 07:02:27 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
One does not simply modify Mafia II  :cool:

#4 July 04, 2012, 08:40:34 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Use Rick's Tools for exploring and editing tables.sds and ingame.sds

#5 July 04, 2012, 11:09:27 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Tosyk wrote a tutorial about extracting models from Mafia II. Here.


#7 July 04, 2012, 05:12:18 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Thank you for the feedback.


 




eXisten, it seems you have already beat me to it, and I do not quite understand what to do with the "Script Car Entity". Are those the commands I would use to edit and manipulate cars? It is also a shame that you do not share everything it is that you have to say  <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">


 




Kirov, thank you for the link but I am not so interested in textures, it's the coding that interests me. However I will definitely try this when the time arises.


 




Jaca, I will get straight onto it  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20">

#8 July 07, 2012, 09:25:53 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Thanks  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20">