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Mafia Discussion => Mafia General Discussion => Topic started by: lpg_unit on February 15, 2012, 09:17:35 AM

Title: How the PS3 port should've been.
Post by: lpg_unit on February 15, 2012, 09:17:35 AM
I know I posted something similar before, but how come Melbourne House managed to add in so much foliage in their PS2 Transformers game?


 









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Compared to the PS3 port of Mafia II, the latter was more of like a developer lulzfest:


 









<div><iframe width="459" height="344" src="https://www.youtube.com/embed/QRvMefnBD9U?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>