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[align=center:844bvan9]Tests for FreeRide
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Test Melee Weapons Nð1
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For all FR
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[youtube:844bvan9]
<div><iframe width="480" height="270" src="https://www.youtube.com/embed/XenEW_dmHGA?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>[/youtube:844bvan9]
http]
[hr:844bvan9][/hr:844bvan9]
Test Melee Weapons Nð2
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For all FR
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[youtube:844bvan9]
<div><iframe width="480" height="270" src="https://www.youtube.com/embed/LQs8Mzb2ox0?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>[/youtube:844bvan9]
[url=/forum/14-mafia-mod-request/1035-mafia-ii-melee-weapons?limit=6&start=114]http]
thank you Andrashi for all the info that allowed me to achieve this; and look at this topic
[url=/forum/14-mafia-mod-request/1035-mafia-ii-melee-weapons?limit=6&start=102]http]
Script LUA
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[url=http://www.multiupload.com/493RR6HE2Y]http://www.multiupload.com/493RR6HE2Y (//forum/14-mafia-mod-request/1035-mafia-ii-melee-weapons?limit=6&start=102)
[hr:844bvan9][/hr:844bvan9]
Test Car
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For FR M2
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[youtube:844bvan9]
<div><iframe width="480" height="270" src="https://www.youtube.com/embed/9hVH-gIQ6sQ?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>[/youtube:844bvan9]
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Test Car
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For FR JA (Hillwood)
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Test movement, for player & PNG.
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in video Vito and PNG walk alone
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For all FR
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- Walk and climb in the car
- Walk towards a coordinated
- Run towards a coordinated
[youtube:844bvan9]
<div><iframe width="480" height="270" src="https://www.youtube.com/embed/B9v-QF-0oVs?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>[/youtube:844bvan9]
[hr:844bvan9][/hr:844bvan9]
Test Truck & Trailer
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we cannot attach the trailer at truck
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[youtube:844bvan9]
<div><iframe width="480" height="270" src="https://www.youtube.com/embed/0jmC6BMlgog?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>[/youtube:844bvan9]
[hr:844bvan9][/hr:844bvan9]
Test animation Cathouse
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For FR JA
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[youtube:844bvan9]
<div><iframe width="480" height="270" src="https://www.youtube.com/embed/S1umpWAnNo8?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>[/youtube:844bvan9]
[hr:844bvan9][/hr:844bvan9]
Test : new use of Garage
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For FR M2 & FR JA
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[youtube:844bvan9]
<div><iframe width="480" height="270" src="https://www.youtube.com/embed/EDiFkaY96bE?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>[/youtube:844bvan9]
[hr:844bvan9][/hr:844bvan9]
Test : Play piano
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For FR JA & FR M2
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[youtube:844bvan9]
<div><iframe width="480" height="270" src="https://www.youtube.com/embed/GzQHCL5PvbA?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>[/youtube:844bvan9]
[hr:844bvan9][/hr:844bvan9]
Test :
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[youtube:844bvan9]
<div><iframe width="480" height="270" src="https://www.youtube.com/embed/TjeGwuArZmM?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>[/youtube:844bvan9]
[hr:844bvan9][/hr:844bvan9]
Test automatic umbrella
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but will not be able be applied in the FR,
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because it requires many coordinated to enable and disable the umbrella, so this is just a test
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[youtube:844bvan9]
<div><iframe width="480" height="270" src="https://www.youtube.com/embed/2XY_lY4kfS8?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div>[/youtube:844bvan9]
[hr:844bvan9][/hr:844bvan9]
Test using original "E-Key" Toilet and Shower with animation.
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For all FR
[/size] [/size]Ultra
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[youtube:844bvan9]http://www.youtube.com/watch?v=MjhrXP4iT50 (http://www.youtube.com/watch?v=MjhrXP4iT50)[/youtube:844bvan9]
Example script LUA
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[/size]
http://www.mediafire.com/?kab9hq89036b8tf (http://www.mediafire.com/?kab9hq89036b8tf)
if there is enough space it will be in FR JA v3.1 or it will be in FR JA Ultra.
Looks awesome, it appears you figured how to spawn cars on the fly, real nice work eXistenZ34, you're really doing HUGE things to Mafia II, I love to see your work.
we know now where you spend your week end spying every moove <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="(//smile.gif)" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">
thank
Congratulations for the promotion crazypreacher
Thank you sir
New Test Truck & Trailer
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we cannot attach the trailer at truck
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the dolly have to move up first
the 2 little wheels that hold the balance
in real life they can be raise and bring them down when you want
can it be done in the game <img src="/emoticons/huh.png.04e12a04934075c5a1e0c618a726c4d9.png" alt=" :huh: " data-emoticon="">
Dgumba has tried without success and he is the best for the modified files "Car"
Test : new use of Garage
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For FR M2 & FR JA
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Watch the first page
I really love your new garage style, that is another thing I've wanted in the game as well, a proper garage system. Well done man, I look forward to checking it out in game.
Test : Melee Weapons
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For all FR
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thank you Andrashi for all the info that allowed me to achieve this
Watch the first page & and look at this topic
http] (//forum/14-mafia-mod-request/1035-mafia-ii-melee-weapons?limit=6&start=102)
Cool! Can you release Melee Weapon mod?
Hey existenz,
The melee script you posted doesn't seem to work.
Did you modify any other files to get the melee weapons to show up?
<img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="(//tongue.gif)" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">
<div></div>
[hide]
<div class="ipsSpoiler_header">
now lets work on body deformation :evil:
</div>
[/hide]
Test automatic umbrella
[/size]
but will not be able be applied in the FR, because it requires many coordinated to enable and disable the umbrella, so this is just a test
[/size]
<div></div>
QuoteTest automatic umbrella
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but will not be able be applied in the FR, because it requires many coordinated to enable and disable the umbrella, so this is just a test
[/size]
<div class="ipsEmbeddedVideo"><div></div> </div>
Haha thats awesome
Quoteup
Why have you put up on loads of your topics? if you want them at the top, sticky them...
because this topic, I don't want sticky. :lol: <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="(//tongue.gif)" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">
PS: not to seek to understand, it's me.
Quotebecause this topic, I don't want sticky. :lol: <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="(//tongue.gif)" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">
PS: not to seek to understand, it's me.
Fair enough <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="(//tongue.gif)" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">
eXistenZ34
NEWS !!!
I found a universal StreamMapLine for FR M2
for summer
game.sds:ActivateStreamMapLine("summer")
game.gfx:SetWeatherTemplate("DT09part1VitosFlat")
for winter
game.sds:ActivateStreamMapLine("winter")
game.gfx:SetWeatherTemplate("DT02part02JoesFlat")
along these lines loaded almost all locations at once + Joe and Henry
âââ¬Ã¢Misery Lane
âââ¬Ã¢Distilery
âââ¬Ã¢SeaGift's Office
âââ¬Ã¢Room Maltese Falcon
âââ¬Ã¢Chinese Restaurant
âââ¬Ã¢Eric apartment
âââ¬Ã¢Old Cathouse
âââ¬Ã¢Observatory
âââ¬Ã¢Clemente(only yard)
âââ¬Ã¢Construction Site(get in Chapter)
âââ¬Ã¢Prices office(get in Chapter)
âââ¬Ã¢Maria Agnelo apartment(not knock on the door)
âââ¬Ã¢Greenfield Villa(error loaded burned-out house)
âââ¬Ã¢Prison(loaded but it does not work well) ???
âââ¬Ã¢Leo Galante Villa
âââ¬Ã¢Arcade
âââ¬Ã¢Arcade roof ???
âââ¬Ã¢Empire Bay Forge
âââ¬Ã¢Empire Arms Hotel(garage and laundry room)
âââ¬Ã¢Bruno,Dereck,Bruski...
it all always available
attention!
you must delete the file pc/sds/missionscript/test_case
remove or change file testMain.Lua
QuoteNEWS !!!
I found a universal StreamMapLine for FR M2
for summer
game.sds:ActivateStreamMapLine("summer")
game.gfx:SetWeatherTemplate("DT09part1VitosFlat")
for winter
game.sds:ActivateStreamMapLine("winter")
game.gfx:SetWeatherTemplate("DT02part02JoesFlat")
zahaar
It's really a big discovery.
this is a very good basis to reduce the size of the FR, I'll watch it more closely.
eXistenZ34 we get a 70-80% all available locations simultaneously
It is very convenient
but I can not understand the error
some problems with Joe's apartment,Greenfield Villa(error loaded burned-out house) and Prices office(get in Chapter)
and should be done opportunity change the weather
the rest works very well
for example in "Chinese Restaurant"
no not beautiful transition between floors when down the basement the elevator
you wrote
QuoteBut only FR JV is Ok for DLC JV.
if we use just the file "gui-main_dlc_rtr.sds" have obtains the Chapter menu for Jimmy.
and you have a FR JV and DLC is OK
that I need to change in the "gui-main_dlc_rtr.sds"
order to obtain independent FR for JV ?
not FR M2Ex
Wow, GREAT find Zahar.
I tested game.sds:ActivateStreamMapLine("summer") with Mafia 2 EX and most areas seem to be loading well with working doors and everything. Eric's apartment even has the NPC's loaded.
If only it didn't require a dedicated sky, it would have been the perfect streammap.
Weather is not a problem already working with my 25 choices in summer and soon in winter also.
for Prison, office price & distilery i prefer my script.
but we can work with 2 StreamMapLine.
it's very good for
âââ¬Ã¢Misery Lane
âââ¬Ã¢SeaGift's Office
âââ¬Ã¢Room Maltese Falcon
âââ¬Ã¢Chinese Restaurant
âââ¬Ã¢Eric apartment
âââ¬Ã¢Old Cathouse
âââ¬Ã¢Observatory
âââ¬Ã¢Maria Agnelo apartment(not knock on the door)
âââ¬Ã¢Leo Galante Villa
âââ¬Ã¢Empire Arms Hotel(garage and laundry room)
âââ¬Ã¢Arcade roof ???
you must use game.sds:ActivateStreamMapLine("summer") or game.sds:ActivateStreamMapLine("winter") just to activate this area.
unfortunate that the human entity to all these places is not active, apart from Eric apartment.
I have not tested for FR JV "gui-main_dlc_rtr.sds". I look at it this weekend.
I will stop Free Ride for Mafia II v3.0 (Project ) and start v4.0.
Tommy Mafioso
I have not tested
but in FR M2Ex
because there works "M2DLC_Joes_Adventures_sm.bin" and other areas
eXistenZ34
I will stop Free Ride for Mafia II v3.0 (Project ) and start v4.0.
appeared large field for a new job
I want to try it on JV
how to solve the problem Greenfield Villa(error loaded burned-out house)
I tried it
game.sds:GetSyncObjectForLoadSDS("greenfield")
or
game.sds:GetSyncObjectForLoadSDS("greenfieldf")
does not help
two solution.
1) either you always work with game.sds:ActivateStreamMapLine("free_summer_load")
and you activate the different place with game.sds:ActivateStreamMapLine("summer")
2) you always use game.sds:ActivateStreamMapLine("summer")
and for Greenfield you reactive with game.sds:ActivateStreamMapLine("free_summer_load")
For weather it's easy :
game.sds:ActivateStreamMapLine("summer") use pc/sds/skies/09_01_meatpacking.sds
Use my file "freeride.sds" and rename it in "09_01_meatpacking.sds"
same thing for the winter, This is one file of these three
- 02_01_home.sds
- 02_02_home.sds
- 02_03_home.sds
My file "freeride.sds
" contains all the weather of the folder "skies" + "rtr_sky.sds"
eXistenZ34
if use the first
then the meaning is lost
every time activate the line
can be found any other and not just this
the main meaning only in order to always worked this line ("summer") or ("winter")
and we have always had access to different places
without unnecessary reboots (but I'm afraid it's so easy is not will)
the weather understood Override files
but need correction so in chapter 9 no problems
In Chines restaurant there is some entity usable
activatable in these areas : Restaurant room, kitchen, courtyard.
E_Part1_Fetak1
to E_Part1_Fetak6
& Staff
activatable in these areas : courtyard, smokehouse, lab.
LabChemik1
to LabChemik6
& LabPolice1
& LabPolice2
Test using original "E-Key" Toilet and Shower with animation.
[/size]
For all FR
[/size] [/size]Ultra
[/size]
<div></div>
Example script LUA
[/size] [/size](Not for injector)
[/size]
http://www.mediafire.com/?kab9hq89036b8tf (http://www.mediafire.com/?kab9hq89036b8tf)
eXistenZ34
I downloaded looked, but me must understand
I tried to get :HasName("...")
but do not know that it ("Switch")
thank you
I will deal
I searched "HasName" in all LUA script inside sds file, "vitohouseb12", "vitoa3shop", "vitoa1" ... .
in "svetlo.lua" for all E-Key Switch.
in "ControlFlat.lua" it's for E-Key "Refrigerator" & "Sleep". ok for sleep
Quoteif l_3_1:HasName("E_Postel")then game.game:SaveGame(6)
end
DelayBuffer:Insert(function(l_1_0)Bed=game.entitywrapper:GetEntityByName("T_Postel")Bed:Activate()Bed:RegisterToMessages(guid)AcBed=game.game:CreateScriptActorAction(Bed,Math:newVector(),2,"E_Postel","")end,{l_1_0},100,1,false)
active E-Key "Sleep" for all apartment, you can make a script longer than game.game:SaveGame(6)
it's just for test.
(//i46.tinypic.com/2q8q0w1.jpg&key=1cacc1b406a0940928ab6ba4ec6e36f38faa24eb1b11650e60194cc8cd27934c)
in "Phone.lua" for tel not tested
but for example I have not found for lift in Chinese Restaurant or Empire Arms Hotel and it annoys me a lot.
Give me the lines to activate Chinese Restaurant and Empire Arms Hotel , I'll give you the info I get from the game once inside.
zahaar
a donn̮̩ la r̮̩ponse ici en page 4
http] (//forum/22-existenz34-s-mods/2159-tests-for-freeride?limit=6&start=18#9643)
no with summer, winter, there is no info coming out from it for the lift, anything else to get me inside the chines restaurant ?
Si tu as une autre fa̮̤on de m'amener dans le resto chinois, que le streammap du test de stress,dans greenfield villa, irish bar, greenfield bar, j'ai les infos qui resortent, mais avec l'utilisation summer ou winter, c'est vide...
Il ne faut pas comme zahaar
vouloir utiliser que game.sds:ActivateStreamMapLine("summer")
mais l'utiliser pour activer une zone et r̮̩activer le FR pour quitter la zone avec
game.sds:ActivateStreamMapLine("free_summer_load")
Mes test sur FR M2 v3.0 utilise game.sds:ActivateStreamMapLine("13_triads_end")
mais en plus de devoir r̮̩activer le FR on doit aussi r̮̩activer Joe et Henry.
eXistenZ34 Your freerides best of all! I have a couple questions for you:
Will FR EH M2 from you?
In your new freeride will be able to go to the toilet / mytsya in the shower / go to bed?
You will discover all the locations that you can?
Soon there will come DF DF M2 or M2 JA new one?
While all
my FR, is called
- FR JA v3.0
and soon FR JA v3.1
http]
toilet and shower if there is enough space it will be in FR JA v3.1
or it will be in FR JA
Ultra
.
[url=/forum/22-existenz34-s-mods/8184-free-ride-for-dlc-joe-s-adventures-v3-0?limit=6&start=144#10309]http]
- Project in standby for the moment (not enough space in the script) FR M2 v3.0
- in future FR JA
Ultra
- in JA
area not possible
-- 18th floor Empire Arms Hotel.
-- Vinci mansion.
-- 2nd area, chinese restaurant.
-- Prison.
-- Dome in the observatory.
-- Distillery.
-- Derek.
-- Seagift because the area is occupied by the cathousse.
what is it
: FR EH M2, DF DF M2 (//forum/22-existenz34-s-mods/8184-free-ride-for-dlc-joe-s-adventures-v3-0?limit=6&start=144#10319)
@eXistenZ
Well no extra info with level13,the only thing I get is:
BLIFT
GLIFT
E_LIFT
unluckily no more infos sorry (//confuse.gif)??: maybe I get more luck in the hotel
____________________________________________________________________________________________
Edit: got more infos for lift (//2rreqmhx)
some scenes
for sewer not required StreamMapLine
Quotegame.entitywrapper:GetEntityByName("vito_kanal") :P lay() - get out of the hatch
game.entitywrapper:GetEntityByName("plot_cokel_final") :P lay() - dog
game.entitywrapper:GetEntityByName("vito_kotelna") :P lay() - boiler room
game.entitywrapper:GetEntityByName("cs_fmv0350") :P lay() - apartment Maria
http://www.youtube.com/watch?v=rBOoMJnOlrI (http://www.youtube.com/watch?v=rBOoMJnOlrI)
Quotegame.entitywrapper:GetEntityByName("cutscene_ledge") :P lay() - roof "Market Arcade"
http://www.youtube.com/watch?v=Yjfq6FZ4kZ4 (http://www.youtube.com/watch?v=Yjfq6FZ4kZ4)