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#30 July 14, 2012, 07:05:53 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
eXistenZ34




I downloaded looked, but me must understand




I tried to get :HasName("...")




but do not know that it ("Switch")




thank you




I will deal

#31 July 14, 2012, 07:26:25 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I searched "HasName" in all LUA script inside sds file, "vitohouseb12", "vitoa3shop", "vitoa1" ... .


 




in "svetlo.lua" for all E-Key Switch.




in "ControlFlat.lua" it's for E-Key "Refrigerator" & "Sleep". ok for sleep







Quoteif l_3_1:HasName("E_Postel")then game.game:SaveGame(6)
end

DelayBuffer:Insert(function(l_1_0)Bed=game.entitywrapper:GetEntityByName("T_Postel")Bed:Activate()Bed:RegisterToMessages(guid)AcBed=game.game:CreateScriptActorAction(Bed,Math:newVector(),2,"E_Postel","")end,{l_1_0},100,1,false)







active E-Key "Sleep" for all apartment, you can make a script longer than game.game:SaveGame(6)
 it's just for test.




 




in "Phone.lua" for tel not tested


 




but for example I have not found for lift in Chinese Restaurant or Empire Arms Hotel and it annoys me a lot.

#32 July 18, 2012, 10:25:43 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Give me the lines to activate Chinese Restaurant and Empire Arms Hotel , I'll give you the info I get from the game once inside.

#33 July 19, 2012, 12:29:26 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
zahaar
a donn̮̩ la r̮̩ponse ici en page 4




http]

#34 July 19, 2012, 11:30:58 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
no with summer, winter, there is no info coming out from it for the lift, anything else to get me inside the chines restaurant ?


 




Si tu as une autre faÃÆçon de m'amener dans le resto chinois, que le streammap du test de stress,dans greenfield villa, irish bar, greenfield bar, j'ai les infos qui resortent, mais avec l'utilisation summer  ou winter, c'est vide...

#35 July 19, 2012, 01:50:10 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Il ne faut pas comme zahaar
 vouloir utiliser que game.sds:ActivateStreamMapLine("summer")





mais l'utiliser pour activer une zone et r̮̩activer le FR pour quitter la zone avec




game.sds:ActivateStreamMapLine("free_summer_load")



 




Mes test sur FR M2 v3.0 utilise game.sds:ActivateStreamMapLine("13_triads_end")
 mais en plus de devoir rÃÆéactiver le FR on doit aussi rÃÆéactiver Joe et Henry.

#36 July 19, 2012, 03:37:44 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
eXistenZ34 Your freerides best of all! I have a couple questions for you:




Will FR EH M2 from you?




In your new freeride will be able to go to the toilet / mytsya in the shower / go to bed?




You will discover all the locations that you can?




Soon there will come DF DF M2 or M2 JA new one?




While all


#38 July 19, 2012, 10:01:35 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
@eXistenZ




Well no extra info with level13,the only thing I get is:




BLIFT




GLIFT




E_LIFT




unluckily no more infos sorry  ??: maybe I get more luck in the hotel




____________________________________________________________________________________________




Edit: got more infos for lift

#39 July 20, 2012, 02:03:05 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
some scenes


 




for sewer not required StreamMapLine







Quotegame.entitywrapper:GetEntityByName("vito_kanal") :P lay() - get out of the hatch

game.entitywrapper:GetEntityByName("plot_cokel_final") :P lay() - dog




game.entitywrapper:GetEntityByName("vito_kotelna") :P lay() - boiler room


 




game.entitywrapper:GetEntityByName("cs_fmv0350") :P lay() - apartment Maria



 







 







Quotegame.entitywrapper:GetEntityByName("cutscene_ledge") :P lay() - roof "Market Arcade"