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#15 May 30, 2012, 05:38:26 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Test automatic umbrella
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but will not be able be applied in the FR, because it requires many coordinated to enable and disable the umbrella, so this is just a test
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#16 May 30, 2012, 06:50:59 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
QuoteTest automatic umbrella
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but will not be able be applied in the FR, because it requires many coordinated to enable and disable the umbrella, so this is just a test
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<div class="ipsEmbeddedVideo"><div></div> </div>

 




Haha thats awesome

#17 June 27, 2012, 02:35:55 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Quoteup



Why have you put up on loads of your topics? if you want them at the top, sticky them...

#18 June 28, 2012, 09:04:59 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
because this topic, I don't want sticky.  :lol:   <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">


 




PS: not to seek to understand, it's me.

#19 June 28, 2012, 02:24:32 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Quotebecause this topic, I don't want sticky.  :lol:   <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20"> 




PS: not to seek to understand, it's me.



 




Fair enough  <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20">

#20 July 04, 2012, 05:25:36 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
eXistenZ34


 




NEWS !!!



 




I found a universal StreamMapLine for FR M2




for summer




game.sds:ActivateStreamMapLine("summer")




game.gfx:SetWeatherTemplate("DT09part1VitosFlat")


 




for winter




game.sds:ActivateStreamMapLine("winter")




game.gfx:SetWeatherTemplate("DT02part02JoesFlat")


 




along these lines loaded almost all locations at once + Joe and Henry


 




âââ¬Ã¢Misery Lane




âââ¬Ã¢Distilery      




âââ¬Ã¢SeaGift's Office




âââ¬Ã¢Room Maltese Falcon




âââ¬Ã¢Chinese Restaurant




âââ¬Ã¢Eric apartment




âââ¬Ã¢Old Cathouse




âââ¬Ã¢Observatory




âââ¬Ã¢Clemente(only yard)




âââ¬Ã¢Construction Site(get in Chapter)




âââ¬Ã¢Prices office(get in Chapter)




âââ¬Ã¢Maria Agnelo apartment(not knock on the door)




âââ¬Ã¢Greenfield Villa(error loaded burned-out house)




âââ¬Ã¢Prison(loaded but it does not work well)  ???




âââ¬Ã¢Leo Galante Villa




âââ¬Ã¢Arcade




âââ¬Ã¢Arcade roof  ???




âââ¬Ã¢Empire Bay Forge




âââ¬Ã¢Empire Arms Hotel(garage and laundry room)




âââ¬Ã¢Bruno,Dereck,Bruski...


 




it all always available


 




attention!





you must delete the file pc/sds/missionscript/test_case




remove or change file testMain.Lua

#21 July 04, 2012, 06:27:10 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
QuoteNEWS !!!
 




I found a universal StreamMapLine for FR M2




for summer




game.sds:ActivateStreamMapLine("summer")




game.gfx:SetWeatherTemplate("DT09part1VitosFlat")


 




for winter




game.sds:ActivateStreamMapLine("winter")




game.gfx:SetWeatherTemplate("DT02part02JoesFlat")















zahaar
It's really a big discovery.




this is a very good basis to reduce the size of the FR, I'll watch it more closely.

#22 July 04, 2012, 09:42:11 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
eXistenZ34


 




we get a 70-80% all available locations simultaneously




It is very convenient




but I can not understand the error




some problems with Joe's apartment,Greenfield Villa(error loaded burned-out house) and Prices office(get in Chapter)




and should be done opportunity change the weather




the rest works very well




for example in "Chinese Restaurant"




no not beautiful transition between floors when down the basement the elevator


 


 




you wrote







QuoteBut only FR JV is Ok for DLC JV.




if we use just the file "gui-main_dlc_rtr.sds" have obtains the Chapter menu for Jimmy.




and you have a FR JV and DLC is OK





that I need to change in the "gui-main_dlc_rtr.sds"




order to obtain independent FR for JV ?




not FR M2Ex

#23 July 04, 2012, 10:15:25 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Wow, GREAT find Zahar.


 




I tested game.sds:ActivateStreamMapLine("summer") with Mafia 2 EX and most areas seem to be loading well with working doors and everything. Eric's apartment even has the NPC's loaded.


 




If only it didn't require a dedicated sky, it would have been the perfect streammap.

#24 July 04, 2012, 10:27:11 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Weather is not a problem already working with my 25 choices in summer and soon in winter also.


 




for Prison, office price & distilery i prefer my script.


 




but we can work with 2 StreamMapLine.


 




it's very good for




âââ¬Ã¢Misery Lane




âââ¬Ã¢SeaGift's Office




âââ¬Ã¢Room Maltese Falcon




âââ¬Ã¢Chinese Restaurant




âââ¬Ã¢Eric apartment




âââ¬Ã¢Old Cathouse




âââ¬Ã¢Observatory




âââ¬Ã¢Maria Agnelo apartment(not knock on the door)




âââ¬Ã¢Leo Galante Villa




âââ¬Ã¢Empire Arms Hotel(garage and laundry room)




âââ¬Ã¢Arcade roof  ???




you must use game.sds:ActivateStreamMapLine("summer") or game.sds:ActivateStreamMapLine("winter") just to activate this area.




unfortunate that the human entity to all these places is not active, apart from Eric apartment.


 




I have not tested for FR JV "gui-main_dlc_rtr.sds". I look at it this weekend.


 


 




I will stop Free Ride for Mafia II v3.0 (Project ) and start v4.0.

#25 July 04, 2012, 11:08:49 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Tommy Mafioso




I have not tested




but in FR M2Ex




because there works "M2DLC_Joes_Adventures_sm.bin" and other areas


 


 




eXistenZ34




I will stop Free Ride for Mafia II v3.0 (Project ) and start v4.0.




appeared large field for a new job




I want to try it on JV




how to solve the problem Greenfield Villa(error loaded burned-out house)




I tried it




game.sds:GetSyncObjectForLoadSDS("greenfield")




or




game.sds:GetSyncObjectForLoadSDS("greenfieldf")




does not help

#26 July 04, 2012, 11:46:37 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
two solution.


 




1) either you always work with game.sds:ActivateStreamMapLine("free_summer_load")




and you activate the different place with game.sds:ActivateStreamMapLine("summer")


 




2) you always use game.sds:ActivateStreamMapLine("summer")




and for Greenfield you reactive with game.sds:ActivateStreamMapLine("free_summer_load")


 




For weather it's easy :




game.sds:ActivateStreamMapLine("summer") use pc/sds/skies/09_01_meatpacking.sds




Use my file "freeride.sds" and rename it in "09_01_meatpacking.sds"




same thing for the winter, This is one file of these three




- 02_01_home.sds




- 02_02_home.sds




- 02_03_home.sds


 




My file "freeride.sds
" contains all the weather of the folder "skies" + "rtr_sky.sds"

#27 July 05, 2012, 02:57:38 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
eXistenZ34




if use the first




then the meaning is lost




every time activate the line




can be found any other and not just this




the main meaning only in order to always worked this line ("summer") or ("winter")




and we have always had access to different places




without unnecessary reboots (but I'm afraid it's so easy is not will)


 




the weather understood Override files




but need correction so in chapter 9 no problems

#28 July 05, 2012, 12:57:51 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
In Chines restaurant there is some entity usable


 




activatable in these areas : Restaurant room, kitchen, courtyard.




E_Part1_Fetak1
to E_Part1_Fetak6
& Staff



 




activatable in these areas : courtyard, smokehouse, lab.




LabChemik1
to LabChemik6
& LabPolice1
& LabPolice2

#29 July 14, 2012, 05:47:01 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Test using original "E-Key" Toilet and Shower with animation.
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For all FR
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[/size]Ultra
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Example script LUA
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http://www.mediafire.com/?kab9hq89036b8tf