Announcement

If you are having trouble logging in, please reset your password.
If you are not getting an activation email, please check your spam or
use the "Contact Us" to contact an admin.
#210 December 29, 2012, 06:03:49 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
22


 




very cool


 


 




Merged your messages. Please write more expanded posts, thanks - Cole

#211 January 03, 2013, 03:05:37 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I can't wait for JA 4.0!

#212 January 03, 2013, 12:07:41 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
when i go to cathouse , no anyone there

#213 January 04, 2013, 03:53:34 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
oh! i can see the cathouse have a npc ,but when i want to get out ,the game will restart , maybe you can fix this from v4.0

#214 January 10, 2013, 05:48:00 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Hey eXistenZ34! Do you think it's possible to sit down as long as you like and just get up by pressing a button? Or is it possible to properly sit down with a button instead of using a command to sit in midair? lol

#215 January 10, 2013, 08:59:21 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
BomberX60 you read in my mind.


 




New systeme sit animation for FR
[/size]



 




Player turns back himself in front of a bench to sit and at the end of animation you can choose to sit still or stand up.


 




[youtube:6tv7hzij]




<div></div>[/youtube:6tv7hzij] 




we can not do better with the LUA script FR. only with the injector you can do better.

#216 January 11, 2013, 04:10:58 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Hey I'm using FR JA v3, but can someone explain to me why Vito is not available in the menu? Skin Joe, Skin character, but no Vito.

#217 January 11, 2013, 08:08:27 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
It is very simple,




If you use Setup Joe Player,  I don't see the interest to have a Vito Skin with the voice of Joe.




use Setup Vito Player and vice versa.

#218 January 12, 2013, 06:45:08 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Very nice work on the redone sitting system! Maybe do you think it is possible to sit in the high chairs or tables in the food places?

#219 January 12, 2013, 04:55:30 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Yes it's possible, but the problem is the file size limit, with which I fight for trying to simplify my script as much as possible.




So in the end it will probably not possible to add.


 




there are FR JA Ultra http], but after some test it also has the disadvantage.




that I have not yet resolved.

#220 January 12, 2013, 10:21:34 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I thought you dropped regular JA Free Ride in favor of 4.0?


 




By the way do you think we might see a release sometimes soon? If not take your time!  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">

#221 January 15, 2013, 04:47:55 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
eXistenZ34 please for help after she copy those files from the folder nocd of the game we play, I may start to give me as there describes the game it's only fictional but I have it in English instead of in English and then I'm just a black screen, please you once again for help do not know if it's because I'm steamovou version or if it's savegames from a common mafia II if you know what same time, so please consult

#222 January 16, 2013, 02:46:34 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
@Al Pacino




with the NoCD
 does not start the game with Steam, but directly with Mafia2.exe
.

#223 January 16, 2013, 03:54:54 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
just that I run across mafia 2.exe same time, but I do not know what else to do

#224 January 21, 2013, 06:17:19 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
eXistenZ34 had me run the game goes really have done a great free ride for Mafia II: D