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#90 May 30, 2012, 04:16:19 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Here for the umbrella, but it's not an animation but a walking style.


 







Quotegame.game:GetActivePlayer():SetAnimStyle("common","ManUmbrellaOpen")

game.game:GetActivePlayer():ModelToHands(true,1,92)










For return in normal mod.







Quotegame.game:GetActivePlayer():SetAnimStyle("common","default")

game.game:GetActivePlayer():ModelToHands(true,1,1)



 




enable/disable umbrella, will be can be an option in FR JA v3.0 .

#91 May 30, 2012, 05:01:19 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I don't think there could be opening/closing animation, because pedestrians spawn WITH already opened umbrellas in heavy snow/heavy rain weather.


 




I also have a question - where you have find those "walking styles" ?

#92 May 30, 2012, 05:19:35 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Test automatic umbrella, but will not be able be applied in the FR





because it requires many coordinated to enable and disable the umbrella, so this is just a test.




 









<div></div>  


 


 




where you have find those "walking styles" ? here in "ingame.sds"


 







 




other style that is interesting.




-- ManOneHandInPocket




-- ManHandsInPockets




-- ManHandsFolded




-- ManQuickWalk




-- ManSlowWalk




-- Homeless

#93 May 30, 2012, 05:39:53 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I have also find I-am-real-f**kin-gangsta smoking style


 




sc_gangster_thommy_idle_smoking_in




sc_gangster_thommy_idle_smoking_look




sc_gangster_thommy_idle_smoking_potter




sc_gangster_thommy_idle_smoking_out

#94 May 30, 2012, 05:46:54 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
you found it, in what file.


 




because FR M2 or FR JA uses only animation in "basic_anim2.sds"


 




for, to use another animation we must integrate the file into "basic_anim2.sds".

#95 May 30, 2012, 05:59:48 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
laundry smoking - in script/m07_mens.sds


 




gangsta smoking - in script/m08_crazyhorse_anim.sds


 


 




Excuse me again for my questions, but where I can find ModelToHands ?

#96 May 30, 2012, 07:02:53 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Ok, thank's.


 


 


 




where I can find ModelToHands ? in "tables.sds"




Table & weapon list





#97 May 30, 2012, 07:56:16 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
there is no animation to open and close an umbrella,




but we can make a semblance of animation.


 









<div></div>

#98 May 31, 2012, 04:06:10 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
There are a lot of interesting "bar" animations in sds/shops, for example mona.sds or lonestar.sds


 




So, using them, you can use tables in bar to eat, smoke and look around  <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">


 




But all of them needs register in basic_anim.sds

#99 May 31, 2012, 04:58:17 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
But "basic_anim.sds" as "freeraid_main.sds" and all files have a size limit.


 




after add 3 animation Game Crash.

#100 May 31, 2012, 05:05:55 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
You're right, but I've add 13 animations in my basic_anim. When I'm try to add more -  game crash. I'm using Joe's Adventures basic_anim.sds

#101 May 31, 2012, 05:11:27 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I board added, pissing and your 2 Animation in JA and the game crash, this is variable.

#102 May 31, 2012, 05:19:44 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest

#103 May 31, 2012, 05:45:01 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
eXistenZ34




how to combine into one?




...:ModelToHands(true,30,1) - flashlight




...:ModelToHands(true,120,1) - light from the flashlight

#104 May 31, 2012, 06:08:34 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
zahar999 very good question, but i don't know  <img src="/wp-content/uploads/invision_emoticons/sad.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/sad@2x.png 2x" width="20" height="20"> .


 




Tarasyuk Ok, It depends on the entertainment that we add, with


 




+ sc_gangster_thommy_idle_smoking_in --> no crash




+ sc_gangster_thommy_idle_smoking_look --> no crash




+ sc_gangster_thommy_idle_smoking_potter --> no crash




+ sc_gangster_thommy_idle_smoking_out --> game crash.