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#15 December 15, 2011, 06:52:18 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
"?  ??? ????? ??  ??? ??  ??? ??????  ??? ???  ??? ??  ??? ????????? ?  ??? ????"


 




Possible if you know the commands

#16 December 15, 2011, 07:25:56 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
to zahar999: ??  ??? ???  ??? ???  ??? ???????  ??? ?????  ??? ???  ??? ??????? ...  ???   ??? ?,  ??? ??  ??? ???  ??? ???


 




Could you write in Latin letters? Best English ... To understand others, too...


 




to existenZ34: Excelent job! You are a boss




And one thing: It is possible, that I use it to NPCs? I tried this to Joe, but it doesn̫̉t works. What have I done wrong?:


 







Quotejey=game.entitywrapper:GetEntityByName("Joe")

jey:SetControlStyle(enums.ControlStyle.LOCKED)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_in", false)end,{l_1_0},500,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_stat_b", false)end,{l_1_0},18000,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_stat_c", false)end,{l_1_0},22000,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_stat_d", false)end,{l_1_0},29000,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_out", false)end,{l_1_0},33000,1,false)




DelayBuffer:Insert(function(l_1_0)jey:SetControlStyle(enums.ControlStyle.FREE)end,{l_1_0},40000,1,false)



#17 December 15, 2011, 08:03:51 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
MetalCat




On their Russian forum, it lets me speak in English.  <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">




My topic on FR JA http://www.playground.ru/files/47468/


 




I ask you a bit of tolerance, thanks.


 




zahar999 found how to use the lifts in




- Chines restaurant




- Distillery




- Empire Arms Hotel


 




use of music and something else Skin of Tommy Angelo




http]

#18 December 15, 2011, 08:14:51 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
OK, thanks and sorry

#19 December 15, 2011, 08:26:28 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
MetalCat


 




- ply:SetControlStyle(enums.ControlStyle.LOCKED)




- ply:SetControlStyle(enums.ControlStyle.FREE)




only for the PLAYER, not necessarily for another PNG


 







Quotejey=game.entitywrapper:GetEntityByName("Joe")




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_in", false)end,{l_1_0},500,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_stat_b", false)end,{l_1_0},18000,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_stat_c", false)end,{l_1_0},22000,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_stat_d", false)end,{l_1_0},29000,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_out", false)end,{l_1_0},33000,1,false)



 







 




Script 3 clic is better in first page

#20 December 15, 2011, 08:55:19 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Thank You Very Much!

#21 December 17, 2011, 01:42:28 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Great job existenz

#22 December 17, 2011, 01:47:23 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Hi Tommy Mafioso




Look


 




For FR M2 with injector









<div></div>  




For Car in FR JA just one but is se same "StreamMapLine" for Tony




in vid?o Vito and PNG walk alone.


 









<div></div>

#23 December 17, 2011, 02:00:33 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Very nice find.


 




Does this also work with human entities?

#24 December 17, 2011, 02:11:29 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
Yes




- Walk and climb in the car




- Walk towards a coordinated




- Run towards a coordinated




for player & PNG

#25 December 17, 2011, 02:18:52 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
What about PNG drive to a coordinate?


 




This is an amazing find man.


 




Great job.

#26 December 17, 2011, 02:29:48 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
drive to a coordinate, it is in the first FR




name is "Hunter" & "Escaper"







 




also use, by Yoshid in his "Car Driver and Taxi Mod"

#27 December 17, 2011, 08:55:03 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
QuoteMetalCat 




- ply:SetControlStyle(enums.ControlStyle.LOCKED)




- ply:SetControlStyle(enums.ControlStyle.FREE)




only for the PLAYER, not necessarily for another PNG


 







<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="1363" data-ipsquote-contentclass="forums_Topic"><div>



jey=game.entitywrapper:GetEntityByName("Joe")




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_in", false)end,{l_1_0},500,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_stat_b", false)end,{l_1_0},18000,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_stat_c", false)end,{l_1_0},22000,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_stat_d", false)end,{l_1_0},29000,1,false)




DelayBuffer:Insert(function(l_1_0)jey:AnimPlay("sc_man_smoke_out", false)end,{l_1_0},33000,1,false)



 







 




Script 3 clic is better in first page


</div></blockquote>

 




Hooray! Scripts for anims! :woohoo:  




Thank you very much!  <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">

#28 December 17, 2011, 09:52:27 AM Last Edit: January 01, 1970, 12:00:00 AM by Guest
When I play some anims, like reading magazine or cleaning snow, I haven't got magazine and a shovel.




I have a letter, when I play anim "Sending a letter". But I haven't got other things with other anims.

#29 December 17, 2011, 02:15:20 PM Last Edit: January 01, 1970, 12:00:00 AM by Guest
I have not tested everything,




but what I can tell you it's always start with "in" and end with "out" when possible


 




sc_newspaper_in




...




sc_newspaper_out


 




I have not found all the animation